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Counter-Strike 2 News

Counter-Strike 2 Update

[ MISC ]
  • Updating Steam libraries for Linux game servers to the latest version of Steam Client Beta
  • Improved Linux game servers ability to reconnect to Steam after a disconnection
  • Stability improvements

Counter-Strike 2 Update

[ SHANGHAI MAJOR ]
  • Shanghai 2024 Major sticker capsules are now on sale for 75% off

[ ARMORY ]
  • Desert Eagle | Heat Treated is no longer available to claim from The Armory

[ MISC ]
  • Fixed finger placement during Huntsman knife in-game inspect animation
  • Fixed a bug where grenade icons weren't disappearing on the spectator map
  • Fixed a case when spectator icon could show up at the wrong time on the radar
  • Fixed a bug related to changing inspect scenery while inspecting knives

Valve allegedly blocks Counter-Strike mod eight years in the making from Steam

The team behind an incredibly ambitious Counter-Strike: Global Offensive mod claims that Valve has blocked the project from coming to Steam. The team submitted the mod for release late last year, only to be met with silence, with the project now seemingly rejected by Valve. Called Classic Offensive, the mod has been in the works since 2016 and aims to bring back "the classic feeling" from between CS 1.6 all the way up to CSGO.


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An ambitious Counter-Strike mod to emulate the OG 1.6 experience in Global Offensive has been rejected by Valve after 8 years of development




The authors of the long-in-development Classic Offensive mod for Counter-Strike: Global Offensive have shared a message to Twitter that it has been rejected from release on Steam and its app retired after eight years of development. I have sent a request for comment from Valve and will update this story if I hear back, but the rejection may be due to Source engine workarounds used by the team when creating the mod...
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Counter-Strike 2 Update

[ MAPS ]

  • Train
    • Fixed various minor visual bugs and gaps in world
    • Added dirt and wetness onto crates and tarps where appropriate
    • Widened opening on A site between Hell and Tunnels
    • Opened container door on back of the train near Ivy/Tunnels
    • Added dumpster by Ivy
    • Added barrels in A site cubby
    • Pushed back T spawns a little
[ MISC ]
  • Fixed a case where ragdolls could get created with extreme initial velocities
  • Added markup for individual matches in Steam Game Recording timeline
  • Fixed a regression where deploying weapons weren't allowing immediate inspecting
  • Fixed fingers crossing into butterfly knife geometry during inspect animation
  • Fixed weekly care package preview of weapon cases not having a close button
  • When moving away from annotation nodes, required grenade is no longer removed