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The Major is Back


The 2021 Stockholm Major is almost here and you can start supporting your favorite teams now!

The 2021 Viewer Pass, Team Sticker Capsules, and Team Patch Packs are now available for purchase. 50% of the proceeds go to the teams and organizations taking part in the 2021 Stockholm Major.

Viewer Pass
With a Viewer Pass, you’ll get a Stockholm 2021 Event Coin, Pick’em challenges to complete, all-you-can-spray team graffiti, Steam.tv flair, and exclusive access to Stockholm 2021 Souvenir Packages.

Every time you upgrade your coin, you can redeem a Souvenir Package of the match of your choice. Souvenirs will feature gold stickers of the teams and map of the match, so watch the Major and make your choice!

Want more? Purchase the ‘Viewer Pass +3’ to start off with three Souvenir Tokens, or purchase as many Souvenir Tokens as you’d like once you’ve activated your Pass.

Team Stickers and Patches
Team Sticker Capsules and–for the first time ever–Team Patch Packs are now available for purchase. Team Sticker Capsules feature paper, holo, foil, and gold stickers, while team Patch Packs feature regular and gold patches.

Finalist and Champion Capsules
Introducing the Finalists Autograph Sticker Capsule and the Champions Autograph Sticker Capsule, containing the autographs of the champions and other finalists! These capsules will be available for purchase after the Major, so make sure to root for your favorite teams and give them the fan support they need to make it to the playoffs!

New CS:GO update brings a bunch of County, Basalt, Dust 2 map changes

As Counter-Strike: Global Offensive - Operation Riptide gets into full swing, we've got a new patch that brings a bunch of changes to several of the FPS game's new, community-made maps (and some of its older ones, too). Valve has shared patch notes for CS:GO's October 7 update, which folds in tweaks and fixes to County, Basalt, Ravine, and more.


County - the almost Far Cry 5-like map that joined CS:GO with Op. Riptide - is in for the biggest round of changes. Valve has rolled out fixes which address things like collision on aspen tree models (to stop players getting stuck on them), various other "stuck spots" that were occurring when players jumped, and global sound on bunker doors. The studio's also improved the collision on cliff models in the map, shallowed out the waterfall floor so players can pick up items, and fixed some floating objects.


There are some more significant, gameplay-impacting changes in the mix, too. Valve has disabled physics in the creek house's window and renovated the haunted mansion, which includes closing some of its rooms - so it sounds like the flow of that space will be a little different next time you hop in. The bridge's left-side killzone has been removed, too, and some tweaks now stop players escaping the map through the beach area using bump mines.


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Counter-Strike: Global Offensive - Operation Riptide has just dropped

bbnomu$ic kit

Today we are shipping a new Music Kit from bbno$ featuring the song “u mad!” from his new album “eat ya veggies”—out tomorrow!

So eat ya veggies and pick up the new bbno$ Music Kit in standard or StatTrak versions, available now!

Release Notes from today are below:

[MUSIC KITS]
- Added the bbno$ - u mad! Music Kit, available in regular and StatTrak™ variants.

[GAMEPLAY]
- Danger Zone
— Respawning players are no longer able to select respawn locations that should have been prohibited by the spawnmask map.
— Smoothed camera motion when using ExoJump.

[MISC]
- Added new VO for Trapper and Trapper Agressor Agents.
- Adjusted ragdoll physics.

[MAPS]
- Dust 2
— Re-tired visblocker from T spawn to mid
— Blocked unintended wallbang

- Insertion 2
— New glass texture for windows in office, to make it easier to see from inside if the glass is broken or not.
— other minor tweaks

- Ravine
— Fixed bomb stuck spot near spawn
— Clipping fixes
— Updated radar

- Basalt
— Added a reception desk to B Connector
— Added an additional window to Red Barn
— Removed railing on A for easier movement
— Visual upgrades to bombsite B
— Visual upgrades to Red Barn
— Added literature
— Added a fuzzy carpet
— Small visual upgrades across the whole map

- County
— Disabled physics on window at creek house
— Removed possibility to set metal frame of the quarry building in motion
— Set proper scale on metal containers
— Improved cliff models collision
— Clipped cave ceiling and wooden roofs in order to prevent players from getting stuck while using exojump
— Fixed collision on aspen tree models to prevent players from getting stuck
— Fixed global sound on bunker doors
— Fixed all reported stuck spots while jumping
— Increased fade distance for corn field
— Clipped beach part of the map to prevent players from escaping the map with bump mines
— Extended watertower ladder
— Fixed reported floating barrels/turrets
— Made waterfall floor more shallow so that the items can be picked up
— Closed of some of the rooms in haunted mansion
— Renovated haunted mansion
— Removed killzone on the left side of the bridge
— Optimization