Hotfix 1.1.6
- Added new notifications for blocked buildings for builder, artisan and weaponsmith
- Fixed description for some farmer's notifications
- Fixed an issue where trader calculated food freshness wrong if it was stored in the cellar and thermal insulation upgrade was unlocked
- Fixed an issue where barn's filter resets after feudal lord drops any item into it
- Added info about trait cost in the selection trait pop up
- Fixed issues with some tutorial quests if player pressed Esc after adding an item from quest to production queue
- Added workaround for getting "First Feudal" achievement if it was not unlocked when it should
- Fixed typos
- Added French localization for the last update
- Fixed description for some farmer's notifications
- Fixed an issue where trader calculated food freshness wrong if it was stored in the cellar and thermal insulation upgrade was unlocked
- Fixed an issue where barn's filter resets after feudal lord drops any item into it
- Added info about trait cost in the selection trait pop up
- Fixed issues with some tutorial quests if player pressed Esc after adding an item from quest to production queue
- Added workaround for getting "First Feudal" achievement if it was not unlocked when it should
- Fixed typos
- Added French localization for the last update