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First Feudal News

Update "Food spoilage" (0.13.2) is released!

Main features:
- Added food spoilage feature
- Reworked food happiness system
- Reworked food types and supply science tree
- Added two events
- Improved art and added animations for cows and sheeps
- Added new building "Smokehouse"

Other changes:
- Fixed an issue where warriors didn't take heal items after calling to arms
- Peasants drops equip and items before leaving a village or die by events
- Improved interface of game difficulty setting
- Added camera speed setting
- Robbers will wait a bit after spawning before attacking a village
- Changed color of the rope between animal and feudal lord
- Minor UI changes
- Minor quest and achievement changes

Please note that new update doesn't support saves from previous versions, but previous version still able in steam.

If you want switch to previous version - press RMB on the First feudal in the games library -> Properties -> Betas -> and select version "0.12.3".

Update 0.13 is already in beta!

Update includes food spoiling system, new food types, animations, events, buildings and other.

Full list of changes will be published upon release to default version (in few days, probably).

Please note that new update will not support saves from previous versions, but previous version will be still able in steam.

If you want switch version to Beta - press RMB on the First feudal in the games library -> Properties -> Betas -> and select version "beta".

Update 0.13 will be available soon!

New update includes:

- Food spoiling over time
- Reworked food happiness system
- New food types
- Fully reworked Supply science tree

And other

UPD: new update will not support saves from previous versions, but previous version will be still able in steam

Hotfix 0.12.3

- Fixed an issue where you could get mead instead of fangs by events
- Fixed an issue where fence can't be placed sometimes
- Fixed an issue where traps didn't activate after repairing sometimes
- Fixed shadows issues which cause strange game behavior

Update "Disasters" (0.12.2) is released!

Main features:
- Added new buildings: Apiary, Crossbow Trap, Fence
- Added production of Honey and Mead, also new recipes for Knight Lunch and Luxury Breakfast
- Added two new events
- Added wolves animations

Other changes:
- Fixed a rare crash caused by lighting issues after loading
- Improved warrior logic for hunting beasts
- Improved event system
- Improved art of merchants
- Fixed merchant event (merchant may not come after the event)
- Christmas tree is burned down :)
- Other fixes