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First Feudal News

Hotfix 0.12.3

- Fixed an issue where you could get mead instead of fangs by events
- Fixed an issue where fence can't be placed sometimes
- Fixed an issue where traps didn't activate after repairing sometimes
- Fixed shadows issues which cause strange game behavior

Update "Disasters" (0.12.2) is released!

Main features:
- Added new buildings: Apiary, Crossbow Trap, Fence
- Added production of Honey and Mead, also new recipes for Knight Lunch and Luxury Breakfast
- Added two new events
- Added wolves animations

Other changes:
- Fixed a rare crash caused by lighting issues after loading
- Improved warrior logic for hunting beasts
- Improved event system
- Improved art of merchants
- Fixed merchant event (merchant may not come after the event)
- Christmas tree is burned down :)
- Other fixes

Update 0.12 is already in beta!

Update includes new buildings, items, events and animations. Also Christmas tree is burned down :)

Full list of changes will be published upon release to default version (in 2-3 days, probably).

You can switch game version to beta in steam game settings.

Horfix 0.11.7

- Fixed FPS drop if beasts couldn't find a path to food
- Fixed a rare issue with cessation of events
- Fixed unstable crash after loading if warriors were attacking beasts

Hotfix 0.11.6

- Fixed a crash caused by selecting a kitchen to build