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First Feudal News

Xmas update (0.11.5)

- Christmas tree is installed on the central square
- Added animations and sounds for wild animals
- Added new event
- Event buttons locked for one second after appearing for preventing accidentally clicks
- Free peasants will now collect items from destroyed chests
- Added buttons for destroying buildings, farms and trees in right bottom peasant menu for corresponding professions
- Fixed issues with hunter logic when wild animal is near
- Fixed an issue when you can build main square over mountains or water
- Fixed unstable crashed after loading a game
- Fixed unstable issue when peasant can be simultaneously work and "sleep" in bed

Hotfix 0.11.3

- Fixed issues with warrior/hunter logic
- Fixed a crash after clicking RMB on event screen
- Fixed unstable crash after simultaneous appearance of popup window and event window
- Fixed wrong pathfind logic ("invisible walls") near merchant tent after merchant leaving
- Fixed missing popup window above peasant trait in city info screen if peasant arrived after opening this window
- Added more notifications for events about wild animals
- Other small fixes

Update "Reforged" (0.11.1)

Main features:
- Art for people (all armor, weapon and animations) is fully "reforged"
- Event system added (few events is already added and we will continue to add them in future updates), also for those who don't want to fight with enemies there is an opportunity to pay off enemies
- Wolves and bears added as new enemies
- Peasants and feudal lord can get traits which give diffirent bonuses
- Added new buildings "Stone throne" and "Ivory throne" for those who don't want to direct control main character

Other features:
- Fixed unstable crash after destroying a chest
- Fixed an issue where equipment may be duplicated by peasants
- Enemies drop less equipment but with better durability
- Optimization for light and shadows
- Fixed an issue where trees marked for cut may stay red-colored after closing farm menu
- Added support for localizations that use hieroglyphs
- Other small fixes