New features:- Cooperative multiplayer for up to 6 players!
- Removed 30 FPS lock: standard game speed supports 60 FPS now and reduced requirements for x2 and x3 game speed
- Reworked trade interface and trade logic
- Added multithreading which increases performance on most PCs
- Hairstyle customization (for peasants and feudal lords) and emblems (for feudal lords in coop)
- New building: Windmill increases production speed of attached craft bench by 100%
- Four new events: Thiefs, Weaponsmith, Armor master and Smith
- Voting system for events in cooperative game
- In multiplayer game feudal lord will be knocked down after taking lethal damage. Knocked down person can only slowly move until another feudal lord will help him
- Added ability to sheer and milking for feudal lord
- Reworked science tree to make village development smoother
Minor improvements:- Reworked interface of main menu and settings screen
- Added Continue button for quick loading last save game
- Smoother movement for feudal lord and camera
- Improvements of beasts and peasants AI
- Reduced happiness penalty for feudal lords (from 5 to 2) and for peasants (from 5 to 4). That will increase arrival rate for peasants especially in late game
- Event decision can be selected by pressing 1-5 buttons
- Added detailed information of enemy and ally forces for events with enemies
- Event decisions which increased feudal lord stats or reset his traits changed. Now it will give potion with the same effect which can be used by any feudal lord or it could be given to peasants
- Alcohol gives effect "Warmed"
- Removed ability to link squads to buttons 1-5. This system will be reworked in future
- Enemies will not use dash while retreating. So it will be easier to pursue them especially for peasants
- Reworked system of damping damage when single attack hits multiple targets
- Trees can be damaged only by slashing weapon (previously it can be damaged with any weapon but non-slashing damage was greatly reduced)
- Loading menu will open much quickly
- It's possible to change craft queue by entering queue number in addition to pressing arrows
- Revenant achievement is easier to get (now you need to kill 100 enemies to get it)
- Improved sounds for crafting benches
- Dash animation is improved
Bug fixes:- Fixed displaying of message/notification history
- Fixed Gourmet achievement
Game settings will be reset to default after updating
Please note that the new update doesn't not support saves from previous versions but you can manually switch to previous version: press RMB on the First feudal in the games library -> Properties -> Betas -> and select version "0.17.10".