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First Feudal News

Update 1.0 is already in beta!


New update includes:
- Three victory goals (scientific, military and economic)
- New events, including lore events
- Ironman game mode
- Map (available in the game menu)
- Game statistics
- Five new science upgrades
- "Mini-games" for mining, felling and farming which makes this activities more fun and effective for players
- Six new achievements and refactoring of some old achievements
- Added sounds for crafting on many workbenches
- Updated in-game encyclopedia
- Six new buildings:
  • Autonomous Drill
  • Autonomous Smelter
  • Mint
  • Bronze Defender (reduces enemy events frequency)
  • Bronze Knight (increases enemy power and reward)
  • Stone Pillar (useful for making a roof in big houses)


Full list of changes will be published upon release to default version

Game settings will be reset to default after updating

If you want switch version to Beta - press RMB on the First feudal in the games library -> Properties -> Betas -> and select version "beta".


First Feudal releases from early access on April 8th.

Final price will be increased upon release to $19.99 / €18.49 / 68CNY / ₽475

Update 1.0 will be available soon!

First Feudal releases from early access on April 8th.

Release update will include:
- Three different endgame victory goals
- Ironman mode
- Map (available in the game menu)
- New events
- New science upgrades
- New achievements and refactoring of some old achievements
- Game statistics
- New buildings:
Autonomous Drill
Autonomous Smelter
Mint
Bronze Defender (reduces enemy events frequency)
Bronze Knight (increases enemy power and reward)
Stone Pillar (useful for making a roof in big houses)

Final price will be increased upon release to $19.99 / €18.49 / 68CNY / ₽475

Hotfix 0.18.37

- Fixed a crash when builder tried to repair cart on the main square
- Fixed an issue where food can be displayed in chest/barrel after peasant eat it
- Fixed lags after calling to arms if few peasants was far away from the main square
- Texts improvements and fixing typos

Hotfix 0.18.36

- Fixed a crash caused sometimes by ordering a warrior to attack an animal
- Fixed an unstable crash after changing orders in trade tent while trader work with this tent
- Fixed a crash after destroying all buildings and save-loading
- Fixed an achievement for completing tutorial
- Peasants and enemies will stuck in collisions less often
- Fixed typos in the tutorial

Hotfix 0.18.35

- Fixed a rare issue after destroying a cart on the square where peasant spawns in top left corner and other peasants can't get path to the main square
- Animals will no longer going through doors
- Fixed an issue where irrigation science didn't get experience
- Fixed rare crash during game sync
- Fixed a crash caused by builder sometimes
- Fixed progress bar of packing for trader