
Hello everyone!
We've fixed critical issues, which were reported by players, so we are starting to develop an update 1.1. According to the Steam statistic, players who played more than 1-2 hours and understand basic game mechanics often play more than 20 hours. That is really nice, but we see big issues in the early game. We've fixed some of these issues in hotfixes, but the main changes will be done in 1.1.
First of all, we are planning to improve game interfaces to make the game more understandable for players. We'll add detailed information about science progression on the science screen and will add a new screen with all unlocked buildings, farms, and recipes after researching the science. Also, we are thinking about extending tutorial quests and improving other interfaces.
Secondly, we are planning to add several new buildings:
Barn for storing lots of resources in one place in the late game
Hotbed for seeds production (seeds recipes will be removed from the kitchen)
Brazier for arrows, which can be set on the tower to add more damage for archers on it
It is only a short list of planned changes. We will write about other features after we start to develop them.
Thank you for your support and feedback!