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First Feudal News

Update 1.1 already in beta



New features:
- Improved peasant's notification interface
- Improved science interface
- Improved chest's filter interface
- New buildings: Barn, Seed Extraction Table and Arrow Brazier
- Improved client-server intercation, which should fix lots of issues with loading or creating a new game

Full list of changes will be published upon release to default version

If you want switch version to Beta - press RMB on the First feudal in the games library -> Properties -> Betas -> and select version "beta".

Hotfix 1.0.15

- Fixed various issues with dynamic lightning, which didn't work properly with walls and some objects
- Fixed an issue where School of Medicine science upgrade didn't protect from lethal hit by wild beasts
- Fixed an issue where School of Warfare science upgrade also gave dodge chance to ranged attacks for light armor set
- Fixed an issue where builders didn't want to repair Crossbow traps sometimes
- Fixed various issues with peasant's notifications (they might disappear during the pause, might display longer than needed or notifications for second profession might display as notification for the first profession)

The plan for update 1.1


Hello everyone!

We've fixed critical issues, which were reported by players, so we are starting to develop an update 1.1. According to the Steam statistic, players who played more than 1-2 hours and understand basic game mechanics often play more than 20 hours. That is really nice, but we see big issues in the early game. We've fixed some of these issues in hotfixes, but the main changes will be done in 1.1.

First of all, we are planning to improve game interfaces to make the game more understandable for players. We'll add detailed information about science progression on the science screen and will add a new screen with all unlocked buildings, farms, and recipes after researching the science. Also, we are thinking about extending tutorial quests and improving other interfaces.

Secondly, we are planning to add several new buildings:
Barn for storing lots of resources in one place in the late game
Hotbed for seeds production (seeds recipes will be removed from the kitchen)
Brazier for arrows, which can be set on the tower to add more damage for archers on it

It is only a short list of planned changes. We will write about other features after we start to develop them.
Thank you for your support and feedback!

Hotfix 1.0.14

- Reduced amount of science points needed for almost all sciences
- Default amount of items to craft on workbenches is set to one stack
- Bonfire moved to Stone Processing science; Cellar moved to Woodworking; Tower moved to Basic Defense
- Reduced amount of resources required for Tower, Cellar, Fortress Wall, and Stockade
- Changed default limits for resources collected by shepherd and limits for some farms
- Changed default amount of animals to maintain by shepherd and minimal animal age for slaughter
- Increased default priorities for Cellar, Feeder, Workbench for Tools and Kitchen
- Default filter for Cellar is set for all items which can spoil
- Added Traditional Chinese localization
- Fixed a crash that may occur after destroying a building or farm
- Fixed a collision mask of the Wooden and Iron Gates. Because of wrong collision, main character could stand on the tile which was impassable by AI logic. That may cause strange behavior of AI who follow or attack the main hero
- Fixed an issue where selected building or farm continued to display after opening the map
- Large texts in the encyclopedia will use smaller font now to fit on the screen
- Fixed an issue where one roof re-calculation can be interrupted by another roof re-calculation, which may cause some strange holes in the roof

Hotfix 1.0.13

- Fixed a rare crash when trader was packing the goods
- Fixed an issue where some help buttons redirected to wrong wiki articles
- Fixed an issue where clicking on one slider may affect other items in the craft queue
- Deleted wrong spites from buffs description popup
- Optimized garbage collection which should boost average game FPS