Update v2.0.757.14854 - Changelog
Hey guys!
This patch will fix and optimise a number of issues, including the most recent issues with the game loading slowly, this is still ongoing and we appreciate the feedback we've been getting.
[h3]Changelog v2.0.757.14854[/h3]
GENERAL FIXES
ANIMATIONS
VISUALS
EFFECTS
VEHICLES
Sincerely,
Periscope Games
This patch will fix and optimise a number of issues, including the most recent issues with the game loading slowly, this is still ongoing and we appreciate the feedback we've been getting.
[h3]Changelog v2.0.757.14854[/h3]
GENERAL FIXES
- Optimised loading times by removing blueprint references (still ongoing)
- Fixed the entry map to be more optimised
- Fixed St Mere Eglise server browser image
- Fixed dismemberment/gore physics so that it no longer spins
- Fixed collisions on several farmhouse meshes
- Fixed collisions on several buildings
- Fixed overlap collision on all support capsules for all weapons
- Fixed overlaps being generated on LCTs and LCVPs
- Adjusted background terrain texture sizes
ANIMATIONS
- Added new Lee Enfield cup discharger animations
VISUALS
- Optimised several textures sizes
- Adjusted P-51 LODs
- Fixed missing texture in gore material for the 4th Infantry uniform
- Fixed distant tree mesh LOD
EFFECTS
- Optimised smoke grenades, smoke mortars, smoke tank shells
- Optimised medium calibre sized impacts and muzzle flash effects
VEHICLES
- Fixed Jagdpanzer IV L48 seat state error
- Fixed Jagdpanzer IV L48 coax MG missing skeleton mesh
- Fixed several vehicle blueprints skeleton bounds
- Fixed several vehicle blueprints overlap events
- Fixed log spam caused by Jagdpanzer IV COAX mg firing
Sincerely,
Periscope Games
