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Squad 44 News

This WW2 game just got rescued by the creators of Squad, and a huge new patch is live now




It's been a while since I dove headfirst into a milsim, but Offworld Industries' bid to revitalize its WW2 spinoff of Squad makes me want to clear my calendar. Post Scriptum (2018) has been fully acquired by publisher and Squad developer Offworld Industries, who's slapped on a new label that better reflects what you're getting: Squad, but set in 1944...
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Post Scriptum is now Squad 44 - The Battle of Rethymno Now Available



[h3]Hello everyone! [/h3]

If you haven't heard, Post Scriptum has been acquired by Offworld Industries and we're currently working with the wonderful team at Mercury Arts to bring you new updates and content. With the acquisition, we're also proud to announce a new name for Post Scriptum: Squad 44!

We're incredibly excited for the future of Squad 44, and growing the community around it. This is a new era for the game, and we're hopeful you'll come along for the ride.

With that, we also have a new update for you!

[h2]New Update - Contents[/h2]



The Battle of Rethymno took place on the Island of Crete between May 20th and 29th in 1941 with Greek and Australian Forces clashing against Fallschirmjäger from the German 7th Fliegerdivision.

As the second and final map in the Battle of Crete series, the Rethymno battlefield has been recreated utilising modern terrain height maps and original maps and sketches dating back to the battle.

This new release also includes a new Greek Faction developed with input from historians and Greek reenactment organisations. The new faction will bring an eclectic mix of German, French, English, Italian and Greek weapons to the game. New weapons include 4 rifles, 2 pistols, 1 light mortar, and a knife.



[h2]Changelog - v0.1.0.227771[/h2]
[h3]Gameplay changes[/h3]
  • Added Greek faction (5th Cretan Division)
  • Added Aussie faction (19th Brigade AUS)
  • Fixed height on JU-52 parachute cmd call-in
  • Fixed small bugs on the DFS-230 glider cmd call-in
  • Disabled JU-52 logi drop for FPS testing reasons
  • Updated OutOfBounds for Maleme and Rethymno to avoid CMD call-in problems
  • Added correct Chapter Mercury vehicle Kill/Death ticket rules
  • Added missing heads for french and american winter uniforms
  • Team rally points are visible for other squad leaders and commander

[h3]Level Design changes[/h3]

Rethymno map added
  • OFFENSIVE S01 (Gruppe Mitte vs. Greeks)
  • OFFENSIVE S02 (Greeks vs. Gruppe Mitte)
  • OFFENSIVE S03 (Gruppe Mitte vs. Greeks)
  • OFFENSIVE S04 (Greeks vs. Gruppe Mitte)
  • OFFENSIVE S05 (Gruppe Mitte vs. 19th Aussie)
  • OFFENSIVE S06 (19th Aussie vs. Gruppe Mitte)
  • RAAS (Gruppe Mitte vs. 19th Aussie)
  • Armoured (Gruppe Mitte vs. 19th Aussie)


Maleme lightning update + factions on layer updated
  • OFFENSIVE S01 (Gruppe West vs. ANZAC)
  • OFFENSIVE S02 (ANZAC vs. Gebirgsjäger)
  • OFFENSIVE S03( Gruppe West vs. ANZAC)
  • OFFENSIVE S04 (ANZAC vs. Gebirgsjäger)
  • OFFENSIVE S05 (Gruppe West vs. Greeks)
  • OFFENSIVE S06 (Greeks vs. Gebirgsjäger)
  • RAAS Gruppe (West vs. ANZAC)

  • Removed H35 from French CH2 maps to avoid crashing

[h3]Weapon changes[/h3]
  • Brixia Mortar added
  • FN1922 pistol added
  • M1895 pistol added
  • Männlicher 1903 rifle added
  • Männlicher 1903 carbine rifle added
  • Männlicher 1903-14 rifle added
  • MLE 1874 rifle added
  • Lee Enfield ranging bugfixed
  • Lewis ranging bugfixed
  • Clipping on multiple weapons bug fixed
  • Animation update on multiple weapons on firing

[h3]Vehicle changes[/h3]
  • Fixed broken collision on the DFS-230 gliders
  • Updated driving values on Kettenkrad
  • Added some missing LODs
  • Updated some LODs

[h3]Other Changes[/h3]
  • GBJ character bugfix
  • Improved FPS for Maleme and Rethymno
  • Removed scaling minimap (to avoid blocking buttons)
  • Added channel info on chat messages (All, Team, Squad, Admin)
  • Tank section UI only visible by having a tank in main
  • Fixed bug by killing yourself in a tank by moving too fast
  • Fixed bug to double shoot with an emplacement

[h3]Known Bugs[/h3]
  • Minimap mouse is offset
  • Clear Cache button doesn’t clear cache fully
  • RP are visible for every player in the same team
  • RP can overlap each others and block spawn UI
  • Fences around Rethymno airfield are impassable with vehicles

Chapter 4 - "Colmar" Now Available

Hello everyone and happy new year 2023!

This update brings Post Scriptum's 19th map to the game Colmar. This is the 3rd map as a part of Chapter 4.



For our initial release, we will include 12 layers of Offensive game mode on both Summer and Winter version of it. Later on we will bring more game mode like Armoured, Supremacy and RAAS.



As per usual, you can find the complete changelog for this update below.

[h3]Changelog v3.0.85.5337[/h3]
  • Added Colmar Offensive 01, 02, 03, 04, 05, 06, 07, 08, 09, 10, 11, 12
  • Adjusted payload on Panzer II
  • Removed T45 HVAP from M24 Chaffee
  • Tweaked reload time for M24 Chaffee and M4A3 Sherman
  • Reverted to old grass for all chapters
  • Reduced Cromwell and Churchill APDS count 8->3
  • Fixed Jagdpanzer IV fire not spreading to ammorack
  • Fix for networking issue for turret when leaving seat
  • Fog adjustment to most layers across all chapters



Sincerely,
Periscope Games


[h2]JOIN THE DISCUSSION ON DISCORD[/h2]

Get 65% off Post Scriptum during the Steam Winter Sale!

Greetings!

We are pleased to announce the Steam Winter Sale 2022 with Post Scriptum participating in the sale 65% discounted, with a Free Weekend running from January 5th - January 9th.

Now is also a good time for us to give everyone a heads-up that Periscope Games will be closed and away for the holidays from December 23rd - January 4th where we will return ready to take on 2023.

Our initial plan was to have our Quality of Life update that was planned on the roadmap out by the end of the year, due to some constraints we haven't been able to carry out this update and will instead commit to this update during 2023.

We hope you too will use this time to spend time with family, friends and your loved ones.

Now lets talk about some Winter Sale and Free Weekend news!

[h2]Steam Winter Sale 2022 + Free Weekend[/h2]
[h3]65% Discount on Post Scriptum Dec. 22nd - Jan. 9th @ 6 PM UTC[/h3]
[h3]Free Weekend for Post Scriptum Jan. 5th - Jan. 9th @ 6 PM UTC[/h3]


Starting December 22nd @ 6 PM UTC the Steam Winter Sale will start off giving everyone a great opportunity for some good Christmas presents and deals on Steam throughout the holiday.

Post Scriptum be participating in the Winter sale with a 65% discount for Post Scriptum through to January 5th. The sale will then extend from January 5th until January 9th with a Free Weekend.

Merry Christmas & Happy Holidays!

Sincerely,
Periscope Games


[h2]JOIN THE DISCUSSION ON DISCORD[/h2]

Chapter 4: Colmar map Public Playtest

Greetings!

As we close in on the winter holidays, we wanted to let you know that we will be running a public playtest of the new Colmar map coming to Post Scriptum as the 3rd and final map for Chapter 4 "Watch On The Rhine"

The test will start Wednesday, December 21st @ 6 PM UTC | 10 AM Pacific | 1 PM Eastern

This playtest will take place on our Public Testing app which can be installed from your game library.


If you have already installed it, an update will be made available at least 24 hours ahead of the test for you to download.

To stay up to date and to join the discussion, we encourage you to join our Official Discord Server where we interact regularly with our community.



Sincerely,
Periscope Games


[h2]JOIN THE DISCUSSION ON DISCORD[/h2]