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Post Scriptum: Watch On The Rhine Creator Event

Greetings!

We'd like to announce that we are running a Chapter 4 "Watch On The Rhine" showcase event with a bunch of wonderful creators, on top of this we will be opening the server up to the public, to give players another opportunity to try Chapter 4 before the September 14th @ 2 PM UTC | 8 AM Pacific | 10 AM Eastern release date

This event will take place on our Public Testing app which can be installed from your game library.


The server will open up to the public once all creators are in place.



[h2]Watch On The Rhine Event for Content Creators[/h2]
[h3]September 11th @ 6 PM UTC | 11 AM Pacific | 2 PM Pacific[/h3]

We have invited several of your favourite creators to come take a look at the latest Chapter for Post Scriptum titled "Watch On The Rhine". We did this for both Chapter 2 and Chapter 3, like then we have a lot of fantastic guests coming along this time as well.



All the creators have received a set of keys that they can give away to their audience, we encourage you all to join in and see if you can snatch yourself a free copy of Post Scriptum during the event. Below you can find the guest list along with links to their channels.


Content Creator Guest List:



[previewyoutube][/previewyoutube]


Sincerely,
Periscope Games


[h2]JOIN THE DISCUSSION ON DISCORD[/h2]

Chapter 4 - "Watch On The Rhine" Available September 14th

Greetings!

It is with great excitement that we can announce that the 4th Chapter for Post Scriptum “Watch On The Rhine” will begin a rolling release to all Post Scriptum owners starting September 14th @ 4 PM CET | 2 PM UTC | 8 AM Pacific | 10 AM Eastern



The release for Chapter 4 will be a rolling release, with Foy releasing on September 14th and Haguenau following in the days after. This update also brings to Post Scriptum new vehicles, uniforms and a brand new winterized battlefield for players to fight over.

[previewyoutube][/previewyoutube]

We will also be monitoring performance, throughout the release to ensure that it runs as well as possible for all of our players, this update will also bring many more bug fixes that we have been working on as we’ve been preparing for the Chapter 4 release.



We can also reveal that starting this Sunday, September 11th @ 8 PM CET we will be running a creator showcase event with some of your favorite streamers and content creators. Furthermore, we will be announcing and disclosing the list of creators as we get closer to the event.




Sincerely,
Periscope Games


[h2]JOIN THE DISCUSSION ON DISCORD[/h2]

Post Scriptum Gameplay Trailer [2022] Premiere + Announcement for Chapter 4

Greetings!

The 4th Chapter for Post Scriptum - "Watch On The Rhine" is almost here, we will be announcing the release date of Chapter 4 in just a few hours from now.

To accompany these news we will premiering a brand new Gameplay Trailer for Post Scriptum today @ 4 PM UTC | 9 AM Pacific | 12 PM Eastern. After the premiere, the release date will be announced across our steam news, discord and social media pages.

[previewyoutube][/previewyoutube]


Sincerely,
Periscope Games


[h2]JOIN THE DISCUSSION ON DISCORD[/h2]

Chapter 4: Watch On The Rhine Public Playtest

Greetings!

We are very excited to announce the very first public playtest of the Chapter 4 update coming to Post Scriptum titled "Watch On The Rhine".

The test will start Sunday, September 4 @ 6 PM UTC | 11 AM Pacific | 2 PM Eastern

This playtest will take place on our Public Testing app which can be installed from your game library.


If you have already installed it, an update will be made available at least 24 hours ahead of the test for you to download.

To stay up to date and to join the discussion, we encourage you to join our Official Discord Server where we interact regularly with our community.



Sincerely,
Periscope Games


[h2]JOIN THE DISCUSSION ON DISCORD[/h2]

Update v3.0.674.3124 - Changelog

Greetings!

This update while not massive has been spent mainly tracking down and fixing some issues with VOIP and foliage detail at a distance. We will continue to monitor issues and make fixes as necessary, to that end we want to thank you for your bug reports as it helps us massively track down issues!

We are currently moving towards the release of Chapter 4 which we expect to start publicly playtesting very soon.

As per usual, you can find the changelog for this update below.

[h3]Changelog v3.0.674.3124[/h3]
  • Cleaned up the VOIP Optimization.
  • Fixed an issue where local VOIP would accumulate in an area and cause it to be played back if a player entered the area again later.
  • Optimized and improved Foliage LOD to better avoid harsh pop-in behaviour.
  • Rebalanced FG-42 recoil to better fit the caliber and rate of fire.



Sincerely,
Periscope Games


[h2]JOIN THE DISCUSSION ON DISCORD[/h2]