Build 462
- You can now set up custom completion icons for levelpacks! They look if a flag is set to 1 in the player's savefile; see example in the "debug" levelpack
- Made completion icon lists not leave empty spots if a specific icon isn't collected
- Fixed a bug where Still objects could be Swapped in certain circumstances
- Fixed a bug where text stacked with letters could break rule parsing
- Fixed a bug where the outcome of a Powered condition check could be affected by particle effects
- Made completion icon lists not leave empty spots if a specific icon isn't collected
- Fixed a bug where Still objects could be Swapped in certain circumstances
- Fixed a bug where text stacked with letters could break rule parsing
- Fixed a bug where the outcome of a Powered condition check could be affected by particle effects