1. Operation: Harsh Doorstop
  2. News
  3. Our game has been out for two weeks...

Our game has been out for two weeks...

Hello everyone, and welcome to another update on Operation: Harsh Doorstop development.

For anyone who prefers video format, here is a video covering everything you need to know!

[previewyoutube][/previewyoutube]

For everyone else, read below!

Our feedback forum is now live.


Do you want anti-cheat? Do you want vaulting improved? Do you want a sandwich? Which of these things do you want first? Tell us here... on our feedback tracking website.

https://operationharshdoorstop.nolt.io/



Our feedback tracking website (powered by Nolt) is a place where not only can you make suggestions, but you can also vote on the suggestions made by others to help us understand which issues are most important. Operation: Harsh Doorstop is a community developed game, and that means incorporating our community criticism in efficient ways at scale is absolutely critical. If you value your opinion and want to help us improve our game, go make your voice heard on our feedback page.

Download the OPEN SOURCE zombie survival mod template.


Want to create a zombie survival mod for Operation: Harsh Doorstop that is similar to Call of Duty: Zombies? Thanks to our developer Miha, half of that work has just been done for you.

https://steamcommunity.com/sharedfiles/filedetails/?id=2938635593
Download the SOURCE CODE here.



Our development team members have not only been working on the core game, but also helping the mod community every chance they get. We'll continue to put out templates, tutorials, start projects, and all sorts of other assistance to get your mods up and running.

Our upcoming plans for anti-cheat assistance.


With all our critical bugs and fixes regarding mod support and Steam workshop currently resolved, the next primary objective is implementing the features our multiplayer community needs to combat cheaters. Over the coming weeks we'll be rolling out waves of updates that introduce new systems to combat this ongoing problem.

Block filtered players from joining a server.
These planned features are server settings that can be set by administrators. They are entirely optional, and each server has full control over how aggressive their block filter should be.
  • Check if a user is VAC or game banned on any other game. If so, block from joining server.
  • Check if a user is a new account under X days old. If so, block from joining server.
  • Check if a user has under X hours playing the game. If so, block from joining server.
  • Check if a user has been community banned. If so, block from joining server.

These initial settings should significantly help servers block ban-evaders or known cheaters from joining their server. While this will definitely help... we know it won't stop cheating entirely. Which is why we're working on the following update.

Implement optional Easy Anti-Cheat for servers.
Easy Anti-Cheat is currently in the beginning stages of being incorporated into our game. However, we are doing extra work to ensure that Easy Anti-Cheat will not be a game-wide system. This system will only be active on servers that choose to enable it, and will not be active in single player matches (or when mods are enabled while offline.) Configuring this functionality will take some additional time, but as Operation: Harsh Doorstop's mission is rooted in being open and mod-friendly... this is mandatory functionality we require prior to incorporating EAC into the game.

Lastly, if you have not already... make sure you JOIN OUR DISCORD SERVER.

Our community members have been playing and creating each day, and for anyone who wants to see all the coolest community creations before they even hit Steam workshop... our Discord is the place to be.

For any additional information, make sure you watch the video linked above!

Thanks so much for enjoying Operation: Harsh Doorstop, and I hope I'll see you on the battlefield soon.

- Bluedrake42