Hotfix v0.12.0.1 Changelog
[h2]Multiplayer[/h2]
[h2]Miscellaneous[/h2]
[h2]SDK[/h2]
- Fix "+connect " command line arg not working (used by steam to cold start the game into a server from the command line)
- Security fixes to client authentication procedure when joining a server
- Fixed player name/score stats (steam server info) not getting updated initially for a newly connected player
- Preserve in-game player stats (kills, deaths, etc) for players that disconnect from and subsequently reconnect to a server within the inactivity threshold established by the game mode (5 minutes by default)
- Fix issue with character movement replication breaking the intended send rates for client moves when game time was dilated
[h2]Miscellaneous[/h2]
- Update Steamworks SDK to version 1.57
[h2]SDK[/h2]
- Fix "X imported Y, but it was never saved as an export." log warning spam (that was benign) when packaging or otherwise cooking content for a mod
- Change Impact FX "DecalMaterial" property type from a material to a material interface to allow for decals to utilize material instances for impact fx