Upcoming plans

The game launch has finally happened. We’ve received a huge number of reviews, suggestions and even a juicy slap of criticism in the face, which is also very good. Thank you all, the space will not forget you!
After the Early Access release of the game, we were asked a lot of questions about the length of the game. Aside from that, there were many positive (and some negative) reviews like these ones: "Everything is fine, but it's a pity that the game is too short." Is that all there is to it? What happened to the Man and to Grandpa? And where is the crowbar?
The answers are: nope, there’s much more! The Man is safe and sound, if you did not kill him, of course. Grandpa is hanging out somewhere, and the crowbar will appear in the second chapter.
That’s right, in the second chapter! The game is in Early Access and has only one story chapter for the moment, designed for 3-6 hours of gameplay, but this is not the end. We plan to make 5 story chapters that will reveal all the twists and turns of the plot, will acquaint the player with all the participants of this totally truthful story and at the same time will be one whole game.
The chapters will appear in the form of major client updates and will require from the player nothing more than additional hard disk space. No additional payments, episodic system, paid DLCs and Christmas hats for 20 bucks each. Also, the story will continue and should not break your current saves (although anything can happen).
Tentatively, the release of the second chapter is scheduled for the end of this year. With it, you can expect a serious expansion of the world, the first personal transportation vehicle, burning swollen dead bodies in the region of the hip bone, enemies, a lot of mayonnaise, more new tools, junk, and adventures.
The first update is planned to be launched in a week. It will fix most of the current flaws, as well as add support for all major types of gamepads. This update is already added to the test branch of the game and anyone who’s interested can try out new bugs if they find them, of course. (To access the test version: click RMB on the game on Steam -> Properties -> Betas -> test -, and wait for the update.)
We’d like to remind you that for a quicker feedback and communication with the developers, or assistance on any emerging issues, you can join our Discord channel: https://discord.gg/eyURQXG