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Breathedge News

Halloween 20% Discount



No sooner had the first discount passed, than another one came right after it, the Halloween one. There was no proper Halloween decor in the communist space of the future, so we had to use a smuggler’s head — it is still creepy, orange and quite similar to a pumpkin.

Attention! If you are an ardent opponent of Halloween, forget this message and, as a matter of principle, purchase the game at full price, though we’ve no idea how you could do that.

Breathedge News

Today is Wednesday, so what does it mean? Right, absolutely nothing. Therefore, we can allow ourselves to share some news from the development front with you.

One fine warm autumn morning, we sat together with our red eyes bulging and were dreaming about beautiful things. The beautiful things refused to appear in our heads at all though, but the thoughts about the frailty and brevity of life were swarming. The same frailty with brevity was clearly present in the game, and if you can’t argue with the first thing — it’s space — then it’s not a sin to fight the second one. Thus, we came to a simple and understandable idea — we need more, MOAR! More locations, more opportunities, more freedom, more objects, and more jokes. All of what you asked for and what you subtly hinted at by the words “Too short!” As you have probably already guessed it, it brings us to one “the” — the station.

Yes, Yes, Yes. Somewhere, someone confidently said that the construction of the station would happen sometime maybe, but we decided otherwise. Now we are actively refining the mechanics of a full-fledged construction of your own space station with the ability to disassemble the entrance gateway from the inside, thereby immuring ourselves in a beautiful room without food and water. This wonderful opportunity will appear in the second chapter of the game, and we’ll even share a boring video with you about the construction thing:

https://youtu.be/HF7A4xeWnls

Have you watched the whole video? We also haven’t, so, those who are the most patient, please, let us know in the comments, how did it end? In fact, in the beginning, the base construction will include more than forty different blocks, each of which gives its own advantages, disadvantages, or nothing at all (this may happen).



And of course, décor won’t be excluded. About 40 decor elements (we love this number) are also planned to be in the second chapter, it may bring practical use, as well as remain useless and prevent us from passing.



Also, all the useless trash that you have already found in the first chapter, will appear in more quantities as decor in the second one. Now, instead of throwing an empty beer can into the airlock, you can gently put on the floor, claiming to have design talent.



So, what’s up with humor? As it was not present in the first chapter, you won’t find any of it in the second one. We are all dead serious here. The second chapter of the game will last much longer than the first one. It will reveal some important secrets and allow you to torture the Man more often and more effectively. Now we are actively working on the story details, jokes (intellectual ones, of course), monologues and other text parts of the game. Below we share a unique photo, where our talented screenwriter is cooking pies right at the workplace, and you can see some developments along the storyline.



The subject of loneliness in the game is given special attention, and if more precisely — none. That is why, and also because of your suggestions and wishes, we are introducing life into space. Of course, these are not green men or xenomorphs, who were meanly invented long before Breathedge, but highly intelligent robots. The cleaning robots are the first you will meet. Valuable loot, zero aggression, and useless work will be their hallmarks. The basic behavior and general mechanics are ready and tested on headless hens, the robots themselves will be created a bit later.

https://youtu.be/CNHHv75BMcA

Have we already mentioned that the game world will become bigger in the second chapter? Probably we were wrong because it’s going to be MUCH bigger. In space, there will be more debris with oxygen or other ways to use it, more loot, the generation of some goodies, lots of points of interest and even more freedom. Moreover, in order to speed up the flight from point A to another point A, the first personal transport will be present in the second chapter of the game. Of course, you’ll have to find and assemble it first, no one’s going to give it away to you just like that. This wonder will be assembled from the magnificent vacuum cleaner named “Rocket” — supplemented, improved, and able to suck not only dust but also compressed gas from its own belly.



“We want more!” they shouted. Well, here's another screenshot of some new objects. Here’s something you can use for shooting, repairing, blowing up, analyzing, breathing, accelerating, and even scraping chewing gum from the walls of your station. In other words, there will be more useful trash in the game.



Also, you’ve probably already heard about them, but in the second part, they will appear on a par with the corpses of passengers: a cow and a hamster in spacesuits. They can be dragged by the leg as well and stacked in piles on your living space. There’s even some practical use from them, but we won’t reveal that (not because we haven’t came up with it yet).



And one more important thing. We would very much like to release the second chapter by New Year, so that it can be put under the Christmas tree and frighten Santa Claus. However, due to the increasing amount of work, we cannot be sure of the exact release date. First of all, quality is important to us, not quantity. As much as we’d really like to release a raw, buggy and non-working version, we will not do this by virtue of habit and out of respect for you, our dear players. So it goes.


Thank you all, let’s do it!

Update ver. 0.9.1.13



We’ve released the first Breathedge update ver. 0.9.1.13.

This is a significant event, comparable to the launch of a spacecraft, but without a spacecraft and not that significant at all.

In today's update, various minor bugs have been fixed, and support for the main gamepad types has been added: Xbox One, Xbox 360, PS4, Steam Controller.

We’d also like to inform you that Steam has approved us to add the Steam cards to the game, and they will appear real soon.

Below is a more complete list of fixes in which we probably forgot something:
  • Added gamepad support;
  • Fixed a bug with the inability to rotate an object in the tutorial window;
  • Fixed a bug where the chicken remains in the hands after neutralizing electricity;
  • Fixed a bug when the sound of gasping doesn’t stop, even if oxygen is already replenished;
  • You won’t be able to insert other items into the video tape recorder from now on (why did you do this in the first place?);
  • The glass knocked out from the boxes can no longer be collected without a Grabber;
  • Added an additional check for resources when you try to craft;
  • Fixed title texts of some objects;
  • Fixed a change of burdock scale during the game;
  • Fixed collision of objects;
  • Fixed a bug when corpses stick to the mouse when dragging them;
  • The possibility of debugging with F1-F5 keys is turned off;
  • Fixed English localization;
  • Fixed bugs with infinite oxygen;
  • Fixed a bug with missing items in the suitcase;
  • Fixed a bug with the inability to click the New Game button;
  • Fixed a bug with corpses’ gravity in the shuttle;
  • Fixed a bug with the game crashing when changing settings;
  • Fixed a bug with defining all screen resolutions

Upcoming plans



The game launch has finally happened. We’ve received a huge number of reviews, suggestions and even a juicy slap of criticism in the face, which is also very good. Thank you all, the space will not forget you!


After the Early Access release of the game, we were asked a lot of questions about the length of the game. Aside from that, there were many positive (and some negative) reviews like these ones: "Everything is fine, but it's a pity that the game is too short." Is that all there is to it? What happened to the Man and to Grandpa? And where is the crowbar?


The answers are: nope, there’s much more! The Man is safe and sound, if you did not kill him, of course. Grandpa is hanging out somewhere, and the crowbar will appear in the second chapter.


That’s right, in the second chapter! The game is in Early Access and has only one story chapter for the moment, designed for 3-6 hours of gameplay, but this is not the end. We plan to make 5 story chapters that will reveal all the twists and turns of the plot, will acquaint the player with all the participants of this totally truthful story and at the same time will be one whole game.


The chapters will appear in the form of major client updates and will require from the player nothing more than additional hard disk space. No additional payments, episodic system, paid DLCs and Christmas hats for 20 bucks each. Also, the story will continue and should not break your current saves (although anything can happen).


Tentatively, the release of the second chapter is scheduled for the end of this year. With it, you can expect a serious expansion of the world, the first personal transportation vehicle, burning swollen dead bodies in the region of the hip bone, enemies, a lot of mayonnaise, more new tools, junk, and adventures.


The first update is planned to be launched in a week. It will fix most of the current flaws, as well as add support for all major types of gamepads. This update is already added to the test branch of the game and anyone who’s interested can try out new bugs if they find them, of course. (To access the test version: click RMB on the game on Steam -> Properties -> Betas -> test -, and wait for the update.)

We’d like to remind you that for a quicker feedback and communication with the developers, or assistance on any emerging issues, you can join our Discord channel: https://discord.gg/eyURQXG

The great space adventure begins!



Right now you can master the first chapter of the Breathedge humorous survival game! Grab a large piece of electrical tape, put a three-liter jar on your head to immerse in the atmosphere better, and go into zero gravity with the Man, the Chicken and a talkative suit.

Hurry up to buy the game at the lowest price and at a discount of 20%, because the second chapter of Breathedge is just around the corner! It will not only continue the story, expand the world and add more new content, but will also increase the cost of the game.

https://www.youtube.com/watch?v=OTz5u7CrYUw