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Development Preview #5 | 25/07/22

Welcome back we've got some news for you!

As we're nearing our testing phase, this will probably be the final preview before the Custom Difficulty update is released!

Any information and images are Work In Progress (WIP) and may change drastically before releasing



We've had a tonne of questions on what settings will be available to customize your games, so we thought we'd shed a little light on what's to come!

Every single setting that you can change in Custom Difficulty is tied to a reward multiplier. This means you could recreate Nightmare difficulty, and only change a couple of settings, to get similar rewards!

We've tried to make every setting's multiplier fair, based on the advantage or disadvantage it may bring to your investigation.

Do you want the ghost to be slower and the player to be faster? Sure thing, but you'll get fewer rewards!

Fancy making the ghost a speed demon and disable player sprinting? Go for it! And you'll get extra rewards for doing so!

A quick peek at the Player settings you can change



Custom is all about choice, and in the future, we may add more settings to push the boundaries even further.

Want more cursed possessions? Want to choose which ones? How about none?



We've even added presets to get you started!

You can load up any of the default difficulties as a starting point, or you can make something from scratch. Also, you can save up to three of your custom settings as presets for future use!

We can't wait to see what games the community comes up with, and the carnage that will come from it.



Finally, we'll be setting a special challenge with an in-game reward, for those brave enough, with the launch of the Custom Difficulty update. More details on that soon!




Unlike it's predecessor, Sunny Meadows is crammed full of things to make it feel used, abandoned, and messy.

The hallways are far from empty, they're scattered with the remains of what used to be; beds, moved bookshelves, rubble, and chairs. Not only does this create more visual diversity, but it also makes those tense chase sequences more stressful, as you have to find the path between these new obstacles.



Even the hospital wing has dividers, beds, and wheelchairs blocking your path...



Sunny Meadows has several different sections, each with their own theme and assets. Some areas are designed to be completely different, like the yard or chapel, to make each investigation feel unique.

Dont get caught out in the open while searching for orbs...



What other secrets does this abandoned asylum hold?



That's it for Development Preview #5. We'll catch you with some more teasers soon!

If you experience any issues or want to give feedback, please join the official Phasmophobia Discord: https://discord.gg/phasmophobia
Thanks,
[h3]The Kinetic Games Team [/h3]

Truck Overhaul | Hotfix v0.6.3.1

  • Spanish can now use Windows voice recognition
  • Brazilian Portuguese can no longer use Windows voice recognition


If you experience any issues or want to give feedback, please join the official Phasmophobia Discord : https://discord.gg/phasmophobia
Thanks,
[h3]The Kinetic Games Team [/h3]

Truck Overhaul | Update v0.6.3.0

Welcome back ghost hunters, we've got some news for you.

Since changing to the new voice recognition system we have received amazing feedback for the new supported languages and platforms. With this feedback we have realised the new voice recognition didn't quite match the quality of the Windows voice recognition so we have decided to add optional support for the Windows voice recognition back in!

This update is a small but much needed update as all future content and fixes will be going into the custom difficulty update as it gets closer to release. It currently only supports Windows 10 and 11. You can read the patch notes below.

  • Added an option in the main menu to change back to the old windows voice recognition. This will only be available if your language and platform supports it.

The full list of supported languages are:
  • English
  • French
  • German
  • Japanese
  • Chinese
  • Spanish


  • Fixed the Reset text on the controls screen being bigger than the button for some languages


If you experience any issues or want to give feedback, please join the official Phasmophobia Discord : https://discord.gg/phasmophobia
Thanks,
[h3]The Kinetic Games Team [/h3]

Truck Overhaul | Hotfix v0.6.2.3

  • You can no longer light other players smudge sticks


  • The Phantom will now disappear when a photo is taken of it by non-hosts
  • Ghost footsteps will no longer stop spawning during hunts for fast ghosts
  • VR players can now hear the Truck footstep sounds
  • VR players can now grab objects when not connected to the server
  • Each Spirit Box will now have the same type of sounds
  • Fixed a bug where ghosts wouldn’t play footstep sounds on all surfaces they walked on
  • Fixed several issues related to the ghost not checking for players behind doors
  • Ghosts will no longer wander far away multiple times in a row
  • The Maple Campsite CCTV counter will now show the correct values
  • The campfire will now show the correct temperature on the Thermometer
  • The campfire will now increase the room temperature for everyone when lit by another player


If you experience any issues or want to give feedback, please join the official Phasmophobia Discord : https://discord.gg/phasmophobia
Thanks,
[h3]The Kinetic Games Team [/h3]

These Phasmophobia speedrunners are scarier than the ghosts they're hunting




Nearly two years after its early access launch, I'm still playing Phasmophobia with my pals and we're pretty efficient ghost hunters. Compared to speedrunners though, we're just a bunch of teens poking around haunted houses. Twice-annual charity marathon Games Done Quick is on this week and a group of four totally pro ghost hunters spent thirty minutes bullying ghosts out of six different houses...
Read more.