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Phasmophobia News

Exposition | Hotfix 0.3.0.3

  • The DOTS Projector sound will now flicker randomly instead of when the ghost interacts with it
  • The DOTS Projector interaction will no longer produce EMF
  • Removed most house candles due to performance issues
  • Reduced the glowsticks brightness after it's one minute use time as it was too bright
  • VR: Your movement speed will no longer change based on the rotation of your controller and will now only be based on the joystick/ trackpad
  • VR: You can now grab the Journal with both hands again as well as interact with UI with your left hand


  • Fixed an issue where the Goryos strength wasn't functioning correctly
  • Fixed a bug where you could see the night vision light when wearing a head camera
  • Fixed a bug where the cameras still had the jitter post processing effect
  • Fixed an issue where the Spirit Box emission/ bloom was too bright
  • Fixed a bug where clicking on locked store equipment would stop you from buying other equipment if you were too low level
  • Fixed a bug where you could make the photo camera flash without taking a photo
  • Fixed a bug where you would get very low fps on the main menu after a game if using a gamepad
  • Fixed a bug where standing near a DOTS Projectors would stop your sanity drain
  • Fixed a spot in the Willow bathroom where you could get stuck
  • Fixed some missing translations on the main menu
  • Fixed a few areas on Asylum where the ghost could get stuck behind the wall
  • Fixed a bug where you could hold the Tripod with a camera on during a hunt and not get chased
  • Fixed and improved the gamepad navigation on the Journal
  • Fixed a bug where you would get teleported back to the van if you went out of bounds
  • Fixed a bug where graphics options were not being applied to the dead processing effects
  • Fixed a bug where sensors positions would desync in multiplayer after being grabbed from a wall
  • Fixed a bug where walkie talkie player volumes were too loud
  • Fixed a bug where your voice chat microphone wouldn't be set until you restarted the game
  • Fixed a bug where other players equipment in their inventory wouldn't drop when they died
  • VR: Fixed a bug where teleport grab wouldn't always grab objects
  • VR: Fixed an issue where it was hard to grab objects with teleport grab
  • VR: Fixed a bug where if you teleport grabbed a placed DOTS Projector it wouldn't turn off
  • VR: Fixed grab rotations for the flashlights, cameras and smudge sticks
  • VR: Fixed a bug where where you could take a photo in the truck when the camera was off
  • VR: Fixed an issue where the Thermometer text was hard to read
  • VR: Fixed a bug where you couldn't hear parabolic sounds if you held the parabolic microphone in your left hand

Phasmophobia just saw its best weekend on Steam since launch

Phasmophobia is back in the Steam charts now that the August update is out. The ghost game added two new ghost types last week, and players seem eager to check them out. More than 62,000 concurrent players were investigating reports of the new Myling and Goryo spirits Sunday evening.


Sunday's peak concurrent player count in Phasmophobia was 62,448, to be exact, making it the game's best day since its Early Access launch last September. But each day since the update arrived has seen an influx in players, and as of this writing, Phasmophobia is just beneath the threshold of Steam's top 15 most-played games of the moment with over 41,000 players logged in.


We've actually gotten a set of patch notes to look at now, and update v.0.3.0 adds a lot more than a couple of poltergeists. All ghost-hunting gear has been improved, and there's the new piece of equipment, the DOTS projector. That means you've got a new evidence type, of course - but it also means that all the ghosts have had their evidence adjusted to account for the new detection method.


Read the rest of the story...


RELATED LINKS:

Phasmophobia's August update drops today with two new ghost types

Phasmophobia devs are teasing new ghosts and fans already have theories

Phasmophobia devs tease "big things ahead" for the horror game

Exposition | Hotfix 0.3.0.2

  • The ghost will now move through the DOTS Projector at different speeds each time


  • Fixed a bug where video cameras would turn off in your hand if the CCTV monitor changed camera
  • Fixed a bug where the CCTV monitor would freeze if you walked out of the truck with a tripod
  • Fixed a bug where the DOTS Projector interaction would only work if the host placed it
  • Fixed an issue where the DOTS Projector interaction was happening twice as often if you placed two down
  • Fixed a spot where you could get stuck in the Ridgeview bedroom
  • Fixed several performance issues with the video cameras
  • VR: Fixed grab rotations for the tripod and flashlights
  • VR: Fixed a bug where video cameras weren't opening after being grabbed
  • VR: Fixed a bug where video cameras weren't staying open when placed on a tripod
  • Fixed a bug where you couldn't see VR players head mounted cameras

Exposition | Hotfix 0.3.0.1

We're super glad you're enjoying the first day of Exposition. However we also know there's been some real issues, so we've been smashing our keyboards to get them fixed as quickly as possible!


  • Added options to toggle Film Grain and Chromatic Aberration post processing effects


  • DOTS projector evidence will now activate much more frequently and will now work in large rooms
  • The ghost hunting delay has been increased from 3 to 4 seconds
  • Glowstick's light now lasts 1 minute and fades to half intensity over 10 seconds (no longer turns off)
  • Replaced ghost writing with more legible visuals
  • Removed blur from video cameras
  • Removed subtle glitch effect from all cameras that was causing motion sickness
  • Updated hair shaders to stop UI showing through them
  • Updated several lights in the game to improve performance
  • Significantly lowered the light range for the Lighter


  • Fixed a bug where the parabolic microphone wouldnt allow you to hear paranormal sounds
  • Fixed a bug where the CCTV system would break if a player died with a head mounted camera
  • Fixed several performance issues with the video and cctv cameras
  • LIV VR: Potential fix for the character model showing over yourself in the spectator view
  • Fixed a bug where screen space reflections were not working
  • Fixed VR equipment grab rotations for some equipment
  • Fixed a bug where the Smudge Stick had two right hands for VR
  • Fixed a bug where your FOV would reset on the main menu after sprinting if you changed your FOV
  • Fixed a bug where you could place a Motion Sensors on the floor
  • Fixed a bug where you could place a DOTS Projector on certain objects