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Phasmophobia News

Hotfix - 0.3.0

[h2]Fixes[/h2]
Fixed a bug where you could click on the ghost writing book to activate it
Fixed a bug where Hungarian and Danish languages were swapped in the settings
Fixed an issue where the Celcius text didn't change to fahrenheit on the Thermometer

[h2]Changes[/h2]
Chromatic Aberration has been temporarily removed until we add an option to disable it
Lowered the volume of the DOTS Projector sound

New Phasmophobia ghosts are available today




major new Phasmophobia update is coming today—probably by the time you read this—at 11 am PT/7 pm BST. On the menu this time is two new ghosts, a new tool, and a visual overhaul for your entire library of ghost-hunting tools...
Read more.

Exposition | Update v0.3.0

Welcome back, we've got some news for you.

While you've been gone, we've taken the time to upgrade all of your gear. It's been improved in every aspect and some of it has recieved new functionality.

We've also had several reports of new paranormal entities emerging from haunted locations. We need you to check them out as soon as possible.



  • You can now Sprint for 3 seconds at increased speed with a 5 second recharge
  • Player walking speed has been increased to the old sprint speed
  • VR Teleporting: To replicate sprinting we've added an inner and outer UI circle to represent teleport range (walking/sprinting), these will adjust in size depending on how far the player has chosen to teleport
  • Increased the acceleration of ghosts during a hunt when they can see you
  • Lowered the ghost's hunt delay before it moves, from 5 to 3 seconds


  • Added two ghost types; The Goryo and Myling.
  • Added new equipment to find a new evidence type: The DOTS Projector
  • Electronic equipment will now alert the ghost of your position during a hunt (similar to voice). Turn them off before hiding!
  • Hunts now affect all electronic equipment with new sounds and visuals
  • The parabolic microphone now allows you to hear "paranormal sounds" when aimed towards the ghost
  • You can now enable Head Bob in the settings
  • All equipment (minus Sound Sensor) has new visuals and effects
  • New post processing effects for players and CCTV


  • All ghost types have had their evidence changed to make room for the 2 new ghosts and DOTS projector
  • During a hunt, equipment and lights will only be affected when in range of the ghost
  • Random ghost footsteps can now only be heard with a Parabolic Microphone
  • Glowsticks glow for 30 seconds then fade over next 30 seconds
  • The spirit box text has been replaced with icons to show if the ghost is responding
  • Several sounds have been replaced
  • The Infrared Sensor functionality has been merged into the Motion Sensor
  • Lighting has been improved in most maps
  • The 'placement helper object' has new visuals
  • Volumetric lighting has been improved in all maps to reduce fogginess
  • When playing solo, you no longer have to use Push To Talk for the Spirit Box (if turned off in settings)
  • The Ghost will no longer be visible at the start of the hunt until it starts moving
  • Player hand skin colour will now change based on the character you're playing as
  • The tutorial has been updated with the new evidence type and new visuals
  • VR: The journal will now always be held in the left hand
  • The Parabolic Microphone can now only be used when inside
  • Several visual adjustments
  • Several UI adjustments


  • "Show us" phrase no longer makes the ghost interact twice
  • Fixed a bug where you could mute the Spirit Box static by picking it up with a different object in your hand
  • Fixed a bug where ghost events would only lower host’s sanity
  • Fixed a bug where the ghost window knocks were not giving interaction evidence on most windows
  • Fixed a bug where you could get the ghost to interact with objects with voice recognition in quick succession
  • Fixed a common multiplayer crash for the host on Asylum in multiplayer
  • Fixed a bug where you could force the ghost to end the hunt using voice recognition
  • Fixed a bug where you could get the ghost to interact with objects when you were dead with voice recognition
  • Fixed a bug where you wouldn't always get a small map on the map selection screen
  • Fixed a bug where the sensors couldn't be placed in certain doorways
  • Fixed a bug where picking up sensors too quickly would keep them turned on in your hand.
  • Fixed occlusion culling issues on several levels
  • Fixed a bug where Danish and Finnish were in the wrong order in the language selection
  • Fixed a bug where certain ghost's animations would only play if you are the host
  • Fixed a bug where equipment sounds were broken when being held by a female character



Happy Huntin'

If you experience any issues or want to give feedback please join our discord: https://discord.gg/phasmophobia

Phasmophobia ghost types: Your guide to all 16 scary spirits




Trying to figure out all the Phasmophobia ghost types to help in your hunting? Each type of ghost has three pieces of evidence that will give away its identity, so you'll need all your tools at your disposal to narrow your search. Pay close attention to which kinds of evidence each ghost will exhibit, as well as the strengths and weaknesses for each one that may help point you in the right direction even if you can't gather all the evidence you need...
Read more.

Phasmophobia's August update drops today with two new ghost types

Exciting news, Phasmophobia fans - the ghost game's big August update is headed our way later today with a whole bunch of new content in tow, including two Phasmophobia ghost types, some equipment to try out, and other bits and pieces.


First up, the when. Kinetic Games has announced on the game's Discord server and Twitter channel that Phasmophobia's August update droops tonight (August 26) at 7pm BST - so that's 2pm ET / 11am PT if you're based in the US. Now, the what. Following those recent teases, we have indeed got two new ghost types dropping with the patch, and it turns out some fans were absolutely spot on about which ones they'd be. The new ghosts will be the Myling and Goryo - a creepy child spirit from Scandinavian folklore and a vengeful aristocratic ghost from Japanese mythology, respectively.


There aren't many clues from Kinetic about how these spirits will play just yet, though we've got a few hints from the recent notebook image tease (above), which indicates what some of their strengths, weaknesses, and evidence types might be. But we only have a few more hours on the clock before we get to find out for ourselves.


Read the rest of the story...


RELATED LINKS:

Phasmophobia devs are teasing new ghosts and fans already have theories

Phasmophobia devs tease "big things ahead" for the horror game

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