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Cursed Possessions | Hotfix v0.5.1.2

[h2]Changes[/h2]
  • Increased the chance for ghost events on small maps
  • Significantly reduced the distance that paranormal sounds are heard away from the ghost's location with the Parabolic Microphone so that they are now near the ghost.
  • Push to talk will now enable when playing solo if you have the option selected instead of forcing your microphone always on
  • The hunt will now end if you glitch outside of the level after the hunt has started
  • The Asylum toilet cubicles doors will now all start closed to make it easier to find the ghost if it is in those rooms
  • Ghosts should no longer appear in non-ghost photos taken by other players
  • You can now only get a 2nd ghost photo when there is no other evidence in the photo


[h2]Fixes [/h2]

  • Fixed a bug where paranormal sounds could not be heard on the Parabolic Microphone
  • Fixed a bug where you could not take an evidence photo of the Mirror when it was on the wall on some maps
  • Fixed a bug where the ghost evidence would take priority on different cameras if you already had a ghost photo
  • Fixed a bug where the ghost would open your closet if it heard you outside of it before you entered
  • Fixed a bug where the Prison cell light switches were turning on the wrong lights
  • Fixed a bug where Banshees could not hear non hosts player voices or equipment during hunts
  • Fixed a bug where the ghost was only doing ghost events around the host
  • Fixed a bug where the room lights were not flickering during hunts
  • Fixed a bug where the TV in the Maple Cabin did not turn on
  • Fixed a bug where using the Voodoo Doll with no sanity would not trigger a hunt
  • Fixed a bug where the Phantom would only disappear on the first photo you took of it
  • Fixed a bug where the ghost would stay near the dead body after killing someone if it can't see anyone
  • Fixed a bug where the ghost would search around your last known location until the end of the hunt if it did not see another player. It will now only search for a short amount of time.
  • Fixed a bug where the ghost would give EMF 2 when attempting to interact with a door when it didn't move the door
  • Fixed a bug where fingerprints would sometimes spawn on doors when the ghost has not interacted with it
  • Fixed a bug where you couldn't interact with some Prison showers
  • Fixed a bug where the painting interactions were giving EMF 2 instead of 3
  • Fixed a bug where the ghost was still taking priority for photos after you already had a ghost photo
  • Fixed an issue where Raiju's would change speed too slowly when reaching electronic equipment
  • Fixed a bug where three of the female characters would have broken audio when holding equipment
  • Fixed a bug where you could hold the bear and mobile phone through the main door making the ghost think you were on the other side
  • Fixed a bug where the Voodoo Doll wouldn't spawn in the correct position for non-hosts
  • Fixed a bug where the Tarot Card would make an impact sound after being fully used
  • Fixed a bug where the Haunted Mirror would still show the last frame of the room when it broke
  • Fixed a bug where some noise values would keep showing on the Parabolic Microphone when there was no sound
  • Fixed a bug where the Twin interaction could stop a hunt
  • Fixed a bug where player volumes were resetting when loading back to the main menu
  • Fixed a bug where you could hear other players when they were fully muted

Phasmophobia devs reveal new sound sensor and tease "functionality adjustments"

The Phasmophobia devs have unveiled a shiny new look on the way for the ghost game's sound sensor. This follows a whole bunch of visual changes that Kinetic Games has been rolling out over the past year to update the look of the game's ghost-spotting equipment - and it seems there are some new or tweaked features coming to the gadget, too.


In case you need a refresher, the sound sensor is the bit of kit you plonk on any solid wall or patch of ground to detect the noises of ghostly (and other) happenings in a given area around it. It can detect sounds through walls, so can be especially useful in smaller maps, and helps you track down where your ghostly targets are lurking. It's been due a new look to bring it in-line with the other reworked gear, and now it seems that could be coming up next. "The sound sensor is finally getting a makeover to join the rest of the equipment!" lead artist Corey J Dixon explains on the game's Discord, unveiling the new-look gear (below).


"It might also be getting some slight functionality adjustments..." the dev also teases. There's no word on what these might be just yet, and the new message doesn't add anything to what the devs announced in the game's 2022 major update roadmap last month, but that hasn't stopped fans getting their guesses in.


Read the rest of the story...


RELATED LINKS:

Phasmophobia update adds a new photo evidence priority system

Games like Phasmophobia: the best ghost games in 2022

The best horror games on PC in 2022

Phasmophobia update adds a new photo evidence priority system

Phasmophobia's festive-themed decorations might have just been swept away with the ghost game's latest update, but there are still new features and changes to check out as we march into this new year. Kinetic Games has just dropped a new update that adds a handful of gameplay changes and fixes, among them a new feature that ranks a key evidence type by what's captured in it.


In today's Phasmophobia patch - catchily titled 'Update v0.5.1.1' - there's a new feature that adds "a priority system for the photo evidence detection". This ranks the content of the photo evidence in the following priority order, which goes from top to bottom: ghost, bone, fingerprints, footprints, dead body, interactions, cursed items, dirty water.


The beauty of this, it seems, is that you should find the most important subjects of your snaps will now be identified and given top billing more accurately. With photo evidence yielding monetary rewards in-game, and star ratings varying depending on what you snapped, this change could be really handy in streamlining the whole mechanic. For example, if you captured a photo of a ghost that also counts as a picture of an interaction, the game will now prize the fact that it was an image of a ghost over being one of a (lesser) interaction.


Read the rest of the story...


RELATED LINKS:

Games like Phasmophobia: the best ghost games in 2022

The best horror games on PC in 2022

Phasmophobia update adds a "mysterious copycat" and undead Santa Claus

Cursed Possessions | Hotfix v0.5.1.1

[h2]New [/h2]
  • Added a priority system for the photo evidence detection (top to bottom):
    • Ghost
    • Bone
    • Fingerprints
    • Footprints
    • Dead Body
    • Interactions
    • Cursed Items
    • Dirty Water


[h2]Changes [/h2]
  • Removed Christmas event decorations and changes
  • Maple Lodge Campsite will now have random weather again
  • Lowered the volume of the bulb smash sound
  • You can no longer take multiple photos of a Ghost, instead it will search for different evidence within the photo
  • Ghost photos are now much easier to take, especially when the ghost is partially hidden
  • Removed the double chance for the Mimic to spawn
  • Lights will no longer randomly flicker away from the ghost when the ghost is hunting


[h2]Fixes [/h2]
  • Fixed a bug where the ghost could not hear host players during hunts
  • Fixed a bug where you could not take a photo of some door and light switch interactions
  • Fixed a bug where the refrigerator audio was still playing if the power was off at the start of the game
  • Fixed a bug where the Mirror was showing the wrong area on some maps and outside the map on Asylum
  • Fixed an issue where the Prison Ouija Board was spawning sideways
  • Fixed a bug where the ghost would kill you if it heard you in a closet and then you moved into a different closet
  • Fixed a bug on Willow where some sounds near the ceiling on the first floor would get muffled
  • Fixed a bug where the ghost could interact with the DOTS Projector when it was turned off
  • Fixed a bug where you could get a ghost photo if the ghost was directly behind you when taking a photo
  • Fixed a bug where the small house candle did not emit any light
  • Fixed a bug where you could hear dead players after being revived

Cursed Possessions | Update v0.5.1.0

[h2]Changes[/h2]
  • Foggy weather has been temporarily removed while we work on a new system and will return looking better than ever with the VR rework early next year
  • All Cursed Possessions will now only have
  • one* spawn point each, meaning only 6 spawns in total per map to learn. Finding them will be more intuitive too e.g. Summoning Circle found in basements or attics
  • In Prison, Asylum and School; Cursed Possessions will be placed only in the
  • first* room to make them more useful
  • Demon’s description has been updated to better reflect its weakness
  • The Yurei ability will now only close one door, instead of all of the doors near the ghost
  • Yurei should now stay in their room more reliably when smudged
  • Hantu will now always have Freezing Temps evidence guaranteed on Nightmare
  • The Hantu breath can no longer be seen when you are dead
  • Increased the maximum wander distance range slightly so ghosts don’t get trapped in larger rooms
  • Tarot cards are now easier to use in VR
  • Prison computers now change their colour to green when lights are on, and red when off
  • Adjusted the room number in main menu for Asylum as it was showing too many rooms
  • Candle smoke particles have been adjusted
  • Updated to the latest LIV SDK to fix a VR crash



[h2]Fixes[/h2]
  • Fixed a consistency issue with Thermometers to make them more accurate
  • Fixed a bug where you could grab broken Ouija Board pieces in VR
  • Fixed a bug where you could attach cursed possessions to your belt in VR
  • Fixed a bug where certain sounds wouldn’t be audible on the Parabolic Microphone
  • Fixed a bug where the Demon’s early hunt was stopping instantly
  • Fixed a bug where the Yurei sanity drain ability wasn’t working consistently
  • Fixed a bug where some Cursed Possessions breaking would trigger hunts with their normal grace period
  • Fixed a bug where the Voodoo Doll could fall behind the oven on Tanglewood
  • Fixed a bug where the Voodoo Doll’s heart pin wasn’t working correctly
  • Fixed a bug where if the Haunted Mirror spawned on the wall in Grafton, you couldn’t get photo rewards from it
  • Fixed a bug where using the Haunted Mirror would sometimes show the incorrect room
  • Fixed a bug where you could get photo rewards from a smashed Ouija Board
  • Fixed a bug where you could cancel the “hide and seek” countdown by saying “goodbye”
  • Fixed a bug where you could get photo rewards from a tarot card deck with no cards left
  • Fixed a bug where drawing the Tower or Hanged Man card as your last wouldn’t do anything
  • Fixed a bug where you couldn’t drop the tarot cards instantly after drawing one
  • Fixed a bug where the Tarot Death card wasn’t triggering a Cursed Hunt and adding duration to further hunts
  • Fixed a spelling mistake on “The High Priestess” card
  • Fixed a bug where using a Summoning Circle with The Twins would make the ghost teleport to the twin location when starting the hunt
  • Fixed a bug where you couldn’t light Summoning Circle candles in VR with a lighter
  • Fixed an issue where the summoning circle wasn’t draining sanity for VR players
  • Fixed an issue where the music box wasn’t draining sanity for VR players
  • Fixed a bug where ghosts could flicker lights that had smashed
  • Fixed a bug in Asylum where you couldn’t see with Night vision cameras
  • Fixed a bug in Prison where several showers didn’t have handles
  • Fixed a bug in Maple Campsite where one wood knock sound would play three sounds in a row
  • Fixed an invisible collider on the ceiling in Ridgeview dining room
  • Fixed a bug where you could hear footsteps with the master volume set to 0
  • Fixed a bug where a ghost appearing with DOTS could spawn it inside of walls, making it very hard to see
  • Fixed a bug where you could still see green reflections after a DOTS had been picked up
  • Fixed a bug where you could still see red reflections after the red-light ghost event
  • Fixed a bug where piano interactions weren’t giving photo rewards
  • Fixed a bug where objects used by the ghost weren’t always registering on the Parabolic Microphone
  • Fixed a bug where you could place several items on the truck ramp whilst its closed
  • Fixed a bug where you could teleport out of the truck, whilst its closed, via the ramp in VR
  • Fixed several bugs where the ghost was leaving EMF without doing anything
  • Fixed a bug where the ghost could interact with the rocking chair multiple times at once causing the sound to overlap
  • Fixed a bug where the ghost would give EMF 2 when attempting to flicker a light that was turned off
  • Fixed a bug where the ghost would give EMF 2 when attempting to teleport an object in your hand
  • Fixed a bug where the ghost would give EMF 2 when attempting to move a mannequin
  • Fixed a bug where the ghost would give EMF 2 when attempting to write in the ghost-writing book when it didn’t have the ghost-writing evidence
  • Fixed a bug where you could not hear the ghost footsteps on the parabolic microphone
  • Fixed a bug where Candles would blow out in heavy rain if another player walked outside
  • Fixed a bug where the voodoo doll would not start a hunt if you used it with no sanity after the heart pin was used
  • Fixed a bug where the haunted mirror would close when holding it if another player walked outside
  • Fixed a bug where several cursed possessions were significantly increasing the hunt duration in multiplayer when they broke or were fully used
  • Fixed a bug where the voodoo doll would force an interaction per remaining pin when used with no sanity
  • Fixed a bug where the voodoo doll pins were not pushing in the same pins for each player
  • Fixed a bug where the voodoo doll would use every pin if you had no sanity when another player with sanity used it
  • Fixed a bug where one of the ghost events did not work with the tarot cards which caused the devil card to not do anything
  • Fixed a bug where dropping and grabbing the voodoo doll in the truck would stop you from being able to close the truck or view the cctv monitor
  • Fixed a bug where some hunts and ghost events would have no sound if they started quickly after another one
  • Fixed a bug where the mirror effects would sometimes stay active after the mirror was broken
  • Fixed a bug where the Voodoo Doll VR holding rotation was wrong
  • Fixed a bug where the Willow living room fingerprints were on the wrong side of the window
  • Fixed a bug where there was no loading screen when exiting Maple Lodge Campsite
  • Fixed a bug where the Poltergeist ability did not work unless you moved the objects first