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Phasmophobia News

Hotfix #2 - Patch Notes

[h2]Fixes[/h2]
  • Fixed a bug where if your windows calendar was set to Thai you could not connect to the game servers.
  • Fixed a bug where the server names text could go outside of the box if the name was long.
  • Fixed a bug where daily challenges gave no reward. This will fix with the next reset.
  • Fixed several safe names that were being caught by the profanity filter.


[h2]Changes[/h2]
  • Willow: Slightly lowered all of the light switches to make them easier to press.

Phasmophobia adds two new ghosties that I don't want to meet


I picked up Phasmophobia again for the first time in a while this weekend, and man, I'm bad at it! I'm not up-to-speed on how to properly identify the current ghosties, and now there are already two more for me to run away from. On Friday, developers Kinetic Games added the Yokai and Hantu spectres, who both sound rather awkward to pin down - but hey, sometimes challenges are fun even if you know you're doomed to fail them. The devs have also hired a couple extra people to help out with production too.


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Hotfix

Fixed a bug where enabling alternative ports would stop your from being able to connect to the server.

Phasmophobia will no longer be a single-developer game

The developer behind the smash-hit Phasmophobia - undoubtedly one of the best horror games on PC - has been a single-person studio for most of the game's existence, but the team is finally expanding due to the continued popularity of the fantastic multiplayer game.


In an update as part of the game's latest patch, solo developer Daniel Knight (who goes by Dknighter) explains that Phasmophobia has grown in popularity so much that they are now looking for an experienced artist and a programmer to join Kinetic Games - bringing to an end its status as a single-person-made game.


As Dknighter explains in the Steam update, "over the past few years I have been developing Phasmophobia on my own however due to how much it has grown in both popularity and its future content plans it is now time to expand the team. I have now started the process of hiring an experienced artist and a programmer to work on Phasmophobia. They will both start working with me on future content very soon as well as improving and expanding on the current content."


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RELATED LINKS:

Phasmophobia dev teases mystery update coming this Friday

Phasmophobia's getting some new ghost types in the next beta update

Hefty Phasmophobia update brings difficulty tweaks, quality of life changes, bug fixes

Two new ghosts join Phasmophobia, plus the return of Dirty Water




Co-op ghost hunting/found footage horror/cheesy documentary simulator Phasmophobia has rolled out a fat new content update today, alongside the announcement that the solo developer behind Kinetic Games has hired on two new hands to help manage the runaway success Phasmophobia has found. The early access release was a hit last year, consistently sitting in Steam's top-sellers list and enjoying big Twitch viewership for several months...
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