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Phasmophobia News

The next update, console, merch and more...

Welcome back, we've got some news for you!



Our Twitter followers and users in the Discord may have noticed that we have been expanding the company this year. So far we've hired an additional 2 Artists, an Email Support, a Sound Designer and a QA Lead. Additionally, we are actively interviewing for several other roles, with new employees joining us throughout the year.

We are committed to expanding our team at a manageable pace, taking extra precautions while we continue working from home.

Our new office will soon be ready and we're looking for talented and passionate people to join us in our journey. If you're interested in joining our team and can work in the UK, you can find a list of our currently available positions on our website.





We appreciate your patience and understanding regarding the delay of Phasmophobia for consoles. Our team is still working to meet the high standards we've set for the game. While we understand that delays can be disappointing, we believe that the wait will be worth it. Our goal is to ensure that the console release delivers the best possible experience at release.

We will share more information on the development and plans for the Console within the next few weeks.






Initially, the "Point Hope" and "Adjusting the Ascension" updates were planned as separate releases earlier this year. However, we decided to address significant game optimizations and combine them with the new content. This approach ensures a much smoother experience for you when the new update is released!

We're excited to announce that Phasmophobia's "Eventide" Update will launch next Tuesday, June 25th. This update will include the brand-new location: Point Hope, the Ascension adjustments, and a host of optimizations, changes, and fixes. Our Official Partners will be streaming the update on Monday the 24th!






I wish for something real...

We're currently selling a limited-time plushie of the Cursed Possession: The Monkey Paw. It's a high-quality plushie made by the folks at Makeship; it's incredibly soft, has a felt tag and even has fur on the back of the hand!

This is a one-time run and won't be sold again, so don't miss out! Find more information and purchase one for yourself here:

Join our official Discord to enter a free giveaway later this week for one of five free plushies!





Thanks,
[h3]The Kinetic Games Team [/h3]

Ascension | v0.9.6.1

Changes
Removed Easter 2024 event

Easter 2024 | Update v0.9.6.0

Welcome back ghost hunters, we've got some news for you.


  • The Easter 2024 event has begun, it will be around for 2 weeks, so get investigating and earn those exclusive rewards!
    • More information can be found in-game
  • ID cards have had a facelift!
    • All badges now have a unique background when using that badge’s ID theme
    • Prestiges 11-20 have animated backgrounds to match their badges
    • Several colors have been adjusted
    • VIP and Artist have received new Badge designs
    • Volume slider colors are now the same as the EXP bar colors
  • Headphones are now visible when listening through the parabolic microphone



  • The middle lines of the ID card have been removed to make space for the new background designs (funds / ready status)
  • A ready sticker will now appear on the player ID card when that player is ready




  • Fixed several Lobby-Equipment desync issues between players
  • UI will no longer overlap when applying a locked difficulty
  • You can now complete the “Survive with starter items” daily challenge
  • You can now place a video camera on a tripod more than once in VR
  • Parabolic microphone III will now determine the direction of sounds properly in VR
  • EMF Reader III will now determine the direction of EMF spots based on your screen position (non-VR only)
  • Shop gamepad buttons no longer still activate when not focusing on shop
  • The VR cursor is now in the correct position when highlighting Thermometers
  • You now get insurance when you die in Amateur or Intermediate difficulty
  • Hovering over the corkboard in the truck no longer appears as interactable
  • The thermometer tiers now highlight correctly when hovering over them
  • Tier 1 upgrades are no longer locked in the inventory manager when you are at the required level
  • Ambient Occlusion will now correctly turn off when the setting is disabled
  • Firelights will no longer blow out as soon as they are turned on again after being blown out by the ghost



[h2]Known Issues[/h2]
  • One of the lobby effects after completing the event may not be visible in every lobby
    • Leaving the main lobby and rejoining may fix the visual, until you return from a contract where it will break again.



If you experience any issues, please join the official Phasmophobia Discord: https://discord.gg/phasmophobia
Thanks,
[h3]The Kinetic Games Team [/h3]

Ascension - Shop Overhaul | Minor Update v0.9.5.0

Welcome back Ghost Hunters, we've got some news for you.

The long-awaited shop rework is finally here, boasting a new, easier way to manage your gear!



Based on player feedback, the shop has had a complete overhaul!
  • 3 separate pages for more intuitive usage
  • Easy buy options for controller
  • Renamable loadouts
  • Player-specific colours for supplied equipment
  • Quick shortcuts to navigate between screens to unlock equipment
  • Full tutorial for each page
  • Shortcuts for gamepad users




New accessibility options:
  • You can now customize each player's color for many areas in the game:
    • Main menu stickers
    • Shop interface
    • Sanity screen in the truck
  • You can now customize your cursor
    • Shape
    • Color
    • Opacity
    • Size
    • Additional options when highlighting objects
    Note: VR players can only adjust their highlight cursors colour and opacity


  • You can no longer receive a photo of a DOTS ghost while it’s not inside a DOTS Projector's light
  • You can now rotate the Sound Sensor III whilst placing it
  • Greatly improved the DOTS Ghosts AI navigation, this will result in more consistent evidence across the board
  • Reduced the brightness of the Journal
  • Reduced the volume of various sounds




General:
  • Improved the AI pathing for the Phantom and Wraith abilities
  • Ouija board will now break if you do not have enough sanity to use it instead of answering a question then breaking
  • The shop screensaver will no longer appear and disappear when walking into/away from the shop screen in non-VR
  • Fixed a ghost AI navigation issue on the Tanglewood living room
  • DOTS Ghosts AI navigation will now work correctly when you are in the same room as the ghost
  • Ghosts can now correctly interact with all telephones
  • The grandfather clock ghost interaction now works correctly
  • The sound sensor “offline“ text is now translated for non-English languages
  • You can now swap to the 'Blocked Players' page using the gamepad shoulder buttons
  • The Sunny Meadows Apocalypse sticker will now show during single player
  • You can no longer back out of the menu with a gamepad while the Journal is open
  • You can no longer use the Main Menu left and right UI arrows while the Journal is open
  • The Haunted Mirror will now correctly break straight away if you do not have enough sanity (20%)
  • Gamepad 'Local push to talk' rebind tape is now the correct image
VR:
  • VR players can now prestige
  • Sound sensor III can now have its shape changed in VR
  • Motion sensor II can now have its shape changed in VR (while placed)
  • Up and down arrows now work in the VR journal
  • You can swap between hold and toggle grab types again in VR
  • You can now drop the Sound Sensor III in VR
  • Fixed a lag spike when a VR player joins the game
  • The VR Journal sounds can no longer be heard from far away
  • Spirit Box 3 VR text voice recognition now works



If you experience any issues, please join the official Phasmophobia Discord: https://discord.gg/phasmophobia
Thanks,
[h3]The Kinetic Games Team [/h3]

Ascension | Hotfix v0.9.4.3

Fixes
  • You will no longer get a black screen if you had an error before the 0.9.4.2 patch