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Patch Merging Part 6.51

Dev-Com
Welcome, members of the Accord!


A small patch, fixing issues found by the players in the merging 6.5 patch.

If the person who sends his Journal using the Feedback system reads this patch. I don't mind 2 A4 pages a day of your adventures, you can continue no problem, I don't ban. ːsteamthumbsupː

As always, for more information regarding the latest technical support, patches, and updates, please join our Discord Community.

LINK ----> https://discord.gg/2ukYHQm

Till the next Dev-Com over and out.

Penkura Main Branch Adjustment

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⊞ Bugs/Errors ⊞
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◈ Fix for game crashing if Autosave system triggers when player is sleeping.

◈ Minor spelling error.

◈ Player was able to activate main menu while leaving the interactive screen focus, leading to unfreezing the character with main menu up.

◈ Fixes to old terrain collision.

◈ Spamming quick use buttons could despawn an item from the inventory.

Patch Merging Part 6.5

Dev-Com
Welcome, members of the Accord!


In this patch, we fixed a lot of issues reported from our player based using the in-game Bug Report system. From small grammatical errors, to serious problems with save system and bot control.

We are also adding the Autosave system to the game, per player request and promised Legacy Save Icon, as some of the more nostalgic and longer members of the Accord miss our first save icon.



We are experimenting with new and improved version of Field of View scaling, because most of the UI in the game is part of the world, it cannot be scaled down or up depending on FOV as the typical 2D UI.

Because of that, we are using our own system that will adjust players "eyes" position depending on the FOV. This system is still a work in progress and some problems may appear, please use the in-game bug report system to report any problems.

Weapons and tools are the only part of the game that is not yet adjusted by this system, it will be in the upcoming patch.


As always, for more information regarding the latest technical support, patches, and updates, please join our Discord Community.

LINK ----> https://discord.gg/2ukYHQm

Till the next Dev-Com over and out.

Penkura Main Branch Adjustment

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⊞ Bugs/Errors ⊞
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◈ PGE didn't refresh its screen after using it.

◈ Harvesting Seed using the "set amount" created a new stack each time.

◈ One of the items didn't properly save its "picked up" state.

◈ Bot Current State: defaulted to Idle, rather than Activated when on.

◈ Fixed small inconsistency in the dialog with Sara.

◈ Some of the flowers/mushrooms, spawned a little bit hovering above the ground, all new spawn plants should spawn in the correct location.

◈ Quick Save and Normal Save, while being in the Bot or RTS Mode, didn't properly reset last known character to possess, leading to ending in RTS Mode or Bot when saving again.

◈ Bot was able to use Lazarus Chamber.

◈ Object Disassembly Unit, didn't understand that some components should be divided by the creation amount, leading to every bullet be worth as much as creation amount set (25).

◈ When in main menu, opening a bug-report window while another window is open, will invert the button to that window.

◈ Grammatical errors fix.

◈ Security Baton, Hit-Miss sound effect, didn't respect Audio Settings.

◈ Main Menu buttons and Load/Save window didn't respect Audio Settings

◈ When picking up PDA with weapon/tool equipped, player won't reequip the weapon/tool after using it.

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⊞ Improvements / changes / additions ⊞
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◈ Last update until 0.2.0 patch, for light, color and ambient occlusion.

◈ Added 4 new soundtracks to the game.
- 3 to day time in the forest.
- 1 to night time in the forest.

◈ Increase the FOV of view by 40%.

◈ Some interactable objects will now adjust its focus camera position by calculating player Field of View:
- Map
- PDA
- Computers
- MMC
- CCC
- Industrial MMC
- Growbed (both version)
- Ore Refinery
- Keypads (all type)
- Bio-ring

◈ Drastic improvement to Bot long range navigation system. (still needs additional work).

◈ Added option to bring back the Legacy Save icon, in Options > Game & UI.

◈ We added Autosave option (activated by default), in Options > Game & UI.

◈ We added an option to change how frequent Autosave is activated in Options > Game & UI.

◈ Added error message when trying to use CCC or Lazarus Chamber as a bot.

◈ From now on all Metoses, after killing the player won't try to "eat" the corpse, but will slowly lose their rage and after certain time, start to idle and roam the level.

◈ We changed how brightness setting works in Penkura. From now on, we are increasing brightness of the game with color gain multiplication, which will increase the range of brightness by 50% while also lowering the whitewashing of the colors by 70%.

◈ PGE, will now properly print a warning when anything extremely dense is between its extraction beam and ore/crystal cluster.

◈ Player is now able to destroy the plant in the growbed using the growbed user interface screen.

◈ Added Destroy button to the Growbed user interface, after selecting the occupied growbed slot.

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⊞ Balance changes ⊞
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◈ All Solar Panels provide 20% more energy.

◈ Lower the chance for rain by 30%.

◈ Lower the chance for heavy fog by 25%.

◈ MPB power cell max energy storage, risen from 1500 to 2500.

◈ Oculus Bot power cell max energy storage, risen from 1200 to 2000.

◈ MRT will now charge bots and buildings 200% more, on the same amount of fuel.

◈ TRX Ammo, will now require 25 Ercore rather than 10, to be produced.

Patch Merging Part 6.41

Dev-Com
Welcome, members of the Accord!


Minor improvement based on player feedback, bug fixes, and balance changes.

As always, for more information regarding the latest technical support, patches, and updates, please join our Discord Community.

LINK ----> https://discord.gg/2ukYHQm

Till the next Dev-Com over and out.

Penkura Main Branch Adjustment

---------------------
⊞ Bugs/Errors ⊞
---------------------

◈ Players hands intensely shake when looking directly up.

◈ Very talk grass flicker under player feet.

◈ Last known position player indicator, didn't disappear after disposing the body.

◈ After finishing the mission Do Bots Dream Of Electric ship, Oculus bot was not properly added to the list of owned bots.

◈ RTS Grid system didn't update the grid selection buttons.

◈ Oculus bot, didn't have a map marker when changing the ownership to the player.

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⊞ Improvements / changes / additions ⊞
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◈ Drastic changes to how light scattering is calculated based on fog density, cloud coverage, time of the day, area of play, biome, and upcoming weather changes. Which should significantly improve ambience light, making it much brighter at day, while still keeping it dark at night.

◈ The Entire color scheme, coming from sun, gas giant, fog, and cloud, changes based on the weather, and time of the day.

◈ Added (Matured) to Arachnorex Name.

◈ Changed the name of Robotic Task System to Base Construction System.

◈ MMC user interface will now display resources number under resources' requirement to green if player has the necessary amount.

◈ MMC user interface, resources requirement will now split the number in two lines rather than one, if player has more than 1000 units of a resource, to make it more visible.

◈ Bots will now be a little bit less friendly, and won't try to hug the player each time he orders them to follow them.

◈ Improved light intensity at Manufacturing Platform.

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⊞ Balance changes ⊞
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◈ M.R.T Fuel Rods Dissol requirement lowered from 50 to 40 /// Battery ST-1 from 1 to 0 /// Bilitor from 120 to 100 /// Crystallized Construction Component from 1 to 2.

Patch Merging Part 6.4

Dev-Com
Welcome, members of the Accord!


Minor improvement based on player feedback, bug fixes, and balance changes.

As always, for more information regarding the latest technical support, patches, and updates, please join our Discord Community.

LINK ----> https://discord.gg/2ukYHQm

Till the next Dev-Com over and out.

Penkura Main Branch Adjustment

---------------------
⊞ Bugs/Errors ⊞
---------------------

◈ Bio-Ring was visible when using Growbed, Enhance Growbed, or any camera that suppose to make the character hidden from view.

◈ Feedback and bug report system didn't properly reset the camera settings, and was unable to make another screenshot for the game after using it once per loading.

◈ "In Search of Answers" Mission, part 5, didn't properly save at the Med-bay allowing the player to update the mission each time he uses the Lazarus Chamber.

◈ If the player looked too high up, markers on the compass turn invalid.

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⊞ Improvements / changes / additions ⊞
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◈ Added 7 new keyboard sound effects.

◈ Added additional dialogs to Sara.

◈ Added tutorial on player's Bio-Ring to Command Center PDS.

◈ Improved enemy AI, from now on it won't try to so close to the player position, leaving some room for player weapon.

◈ From now on all attacks made by Metos (Drone) and Metos (Warrior) are per hit location trigger, this means that skilled player is able to dodge the attack of the enemy.

◈ Added sound effect when player correctly attaches building in RTS Mode.

◈ Drastically improve the jump "feel", smoothing up jump speed deceleration, Air Control, Jump Initial Velocity.

◈ Changed description of:
- Tirix Power Plant
- Hydrogel Purificator
- Atmospheric Vaporator
- Hydrogel Tank (Small)
- Hydrogel Tank (Medium)
- Solar Panels
- Magnetic Wind Turbine
To provide information on how much energy, hydrogel the structure produces.

◈ Improved the sound and visibility of Journal update.

◈ Update some of the game sound effect to make them softer.

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⊞ Balance changes ⊞
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◈ Increase Tirix Power Plant energy production from 200 to 250.

Patch Merging Part 6.31

Dev-Com
Welcome, members of the Accord!


Minor improvement based on player feedback, bug fixes, and balance changes.

As always, for more information regarding the latest technical support, patches, and updates, please join our Discord Community.

LINK ----> https://discord.gg/2ukYHQm

Till the next Dev-Com over and out.

Penkura Main Branch Adjustment

---------------------
⊞ Bugs/Errors ⊞
---------------------

◈ Buildings didn't properly change color, when player pauses construction.

-------------------------------------------------
⊞ Improvements / changes / additions ⊞
-------------------------------------------------

◈ Added Fog Settings to the Options Menu.

◈ Improved long range navigation mesh around the second base.

◈ Change to the button text on RTS View from "Awaiting Construction" to "Continue Construction"

◈ Change to the button text on RTS View from "Halt Construction" to "Pause Construction"

◈ Change to how the cloud density effects the sunlight color.

◈ Improved Landscape simple collision calculation (CPU usage lowered).

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⊞ Balance changes ⊞
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◈ Slightly improve the amount of power solar panels provide at full sky cloud coverage.