Dev-Com
Welcome, members of the Accord!
In this patch, we fixed a lot of issues reported from our player based using the in-game Bug Report system. From small grammatical errors, to serious problems with save system and bot control.
We are also adding the Autosave system to the game, per player request and promised Legacy Save Icon, as some of the more nostalgic and longer members of the Accord miss our first save icon.
We are experimenting with new and improved version of Field of View scaling, because most of the UI in the game is part of the world, it cannot be scaled down or up depending on FOV as the typical 2D UI.
Because of that, we are using our own system that will adjust players "eyes" position depending on the FOV. This system is still a work in progress and some problems may appear, please use the in-game bug report system to report any problems.
Weapons and tools are the only part of the game that is not yet adjusted by this system, it will be in the upcoming patch.
As always, for more information regarding the latest technical support, patches, and updates, please join our Discord Community.LINK ----> https://discord.gg/2ukYHQm
Till the next Dev-Com over and out.Penkura Main Branch Adjustment---------------------
⊞ Bugs/Errors ⊞
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◈ PGE didn't refresh its screen after using it.
◈ Harvesting Seed using the "set amount" created a new stack each time.
◈ One of the items didn't properly save its "picked up" state.
◈ Bot Current State: defaulted to Idle, rather than Activated when on.
◈ Fixed small inconsistency in the dialog with Sara.
◈ Some of the flowers/mushrooms, spawned a little bit hovering above the ground, all new spawn plants should spawn in the correct location.
◈ Quick Save and Normal Save, while being in the Bot or RTS Mode, didn't properly reset last known character to possess, leading to ending in RTS Mode or Bot when saving again.
◈ Bot was able to use Lazarus Chamber.
◈ Object Disassembly Unit, didn't understand that some components should be divided by the creation amount, leading to every bullet be worth as much as creation amount set (25).
◈ When in main menu, opening a bug-report window while another window is open, will invert the button to that window.
◈ Grammatical errors fix.
◈ Security Baton, Hit-Miss sound effect, didn't respect Audio Settings.
◈ Main Menu buttons and Load/Save window didn't respect Audio Settings
◈ When picking up PDA with weapon/tool equipped, player won't reequip the weapon/tool after using it.
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⊞ Improvements / changes / additions ⊞
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◈ Last update until 0.2.0 patch, for light, color and ambient occlusion.
◈ Added 4 new soundtracks to the game.
- 3 to day time in the forest.
- 1 to night time in the forest.
◈ Increase the FOV of view by 40%.
◈ Some interactable objects will now adjust its focus camera position by calculating player Field of View:
- Map
- PDA
- Computers
- MMC
- CCC
- Industrial MMC
- Growbed (both version)
- Ore Refinery
- Keypads (all type)
- Bio-ring
◈ Drastic improvement to Bot long range navigation system. (still needs additional work).
◈ Added option to bring back the Legacy Save icon, in Options > Game & UI.
◈ We added Autosave option (activated by default), in Options > Game & UI.
◈ We added an option to change how frequent Autosave is activated in Options > Game & UI.
◈ Added error message when trying to use CCC or Lazarus Chamber as a bot.
◈ From now on all Metoses, after killing the player won't try to "eat" the corpse, but will slowly lose their rage and after certain time, start to idle and roam the level.
◈ We changed how brightness setting works in Penkura. From now on, we are increasing brightness of the game with color gain multiplication, which will increase the range of brightness by 50% while also lowering the whitewashing of the colors by 70%.
◈ PGE, will now properly print a warning when anything extremely dense is between its extraction beam and ore/crystal cluster.
◈ Player is now able to destroy the plant in the growbed using the growbed user interface screen.
◈ Added Destroy button to the Growbed user interface, after selecting the occupied growbed slot.
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⊞ Balance changes ⊞
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◈ All Solar Panels provide 20% more energy.
◈ Lower the chance for rain by 30%.
◈ Lower the chance for heavy fog by 25%.
◈ MPB power cell max energy storage, risen from 1500 to 2500.
◈ Oculus Bot power cell max energy storage, risen from 1200 to 2000.
◈ MRT will now charge bots and buildings 200% more, on the same amount of fuel.
◈ TRX Ammo, will now require 25 Ercore rather than 10, to be produced.