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Penkura News

(Midway Branch) Penkura Patch 0.2.0 MW 12.31

Dev-Com
Hello, world! Midway Branch of Penkura is now updated to Patch 0.2.0 MW 12.31


Another patch that adjusts code and content to the newer game engine, we expect one more patch of this kind to make sure all the saved files smoothly transfer to the newer engine and implementing future content won't provide any problems.

A big thank you to all the players who help us test Penkura on the newer engine version.

A small tutorial on how to access the Midway branch is available in the link below.

Link ---> https://steamcommunity.com/sharedfiles/filedetails/?id=2357998690

And as always, for more information regarding the latest technical support, patches, and updates please join our Discord Community.

LINK ----> https://discord.gg/2ukYHQm

Till the next Dev-Com over and out.

Patch 0.2.0 MW 12.31
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⊞ Bugs/Errors ⊞
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◈ Some of the buildings didn't properly attach to the player's main base after using saves from an older version of the engine.

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⊞ Improvements / changes / additions ⊞
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◈ Cleaning up code from the older version of the game Engine.

(Midway Branch) Penkura Patch 0.2.0 MW 12.3

Dev-Com
Hello, world! Midway Branch of Penkura is now updated to Patch 0.2.0 MW 12.3


Please Note that with this update we update the entire engine to the newer version and clean up the background code (which is the reason for the patch size), which may lead to very minor visual changes that may need some improvements.

A small tutorial on how to access the Midway branch is available in the link below.

Link ---> https://steamcommunity.com/sharedfiles/filedetails/?id=2357998690

And as always, for more information regarding the latest technical support, patches, and updates please join our Discord Community.

LINK ----> https://discord.gg/2ukYHQm

Till the next Dev-Com over and out.

Patch 0.2.0 MW 12.3
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⊞ Bugs/Errors ⊞
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◈ When dematerializing a building, if the original recipe contained any resource requirement with the amount of 1, there was a 50% chance that C.A.T would give back an item with the amount of 0.

◈ Fixed an error with disappearing items when inventory is refreshed by MMC, Ore Refinery, or C.A.T while dragging that item from the slot BACK to the original slot.

◈ When splitting an item, while being in the Ore Refinery User interface or Blueprint Repository interface, the split item interface was behind the other windows.

◈ When building over growbed, materialization rays dematerializes all the flowers (which is correct) but growbed didn't properly reset its slots, preventing players from planting new flowers until the game load.

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⊞ Improvements / changes / additions ⊞
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◈ Changes to the weight of the items:
- All Data Storages weight lowered from 30 to 20.
- Liquid Construction Component weight lowered from 12 to 9.
- Solid Construction Component weight lowered from 10 to 8.
- Battery ST-1 weight lowered from 4.5 to 4.
- Molecular Reconstruction Tool weight lowered from 15 to 11.
- Nutrino Box (Expired) weight lowered from 15 to 10.
- Nutrino Box weight lowered from 15 to 10.

◈ Solid Construction Component now needs 4 heavy metal bars for creation rather than 5.

◈ Containers in Storage ST-1 will now spawn in the amount equal to the amount of used storage.

◈ MMC Inventory IP has risen from 500 to 650.

◈ Minor visual improvement to IMP.

◈ MMC will now show the required resources of all items on the creation list based on the number of items that MMC lacks rather than the overall amount.

◈ Added clean-up system, to make sure that after load, all the models and items that were destroyed, dematerialized by the player, are properly destroyed and garbage collected by the system.

◈ Nights are brighter by 10%.

◈ Storms and Super Storms, sunlight dim effect is 15% weaker.

◈ Game Engine updated to a newer version.

(Midway Branch) Penkura Patch 0.2.0 MW 12.2

Dev-Com
Hello, world! Midway Branch of Penkura is now updated to Patch 0.2.0 MW 12.2


A small tutorial on how to access the Midway branch is available in the link below.

Link ---> https://steamcommunity.com/sharedfiles/filedetails/?id=2357998690

And as always, for more information regarding the latest technical support, patches, and updates please join our Discord Community.

LINK ----> https://discord.gg/2ukYHQm

Till the next Dev-Com over and out.

Patch 0.2.0 MW 12.2
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⊞ Bugs/Errors ⊞
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◈ Old security systems were resetting the player's current power after loading the game.

◈ Some of the 3d user widgets didn't properly refresh when the player is not looking at them.

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⊞ Improvements / changes / additions ⊞
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◈ Flashlight will now consume 0.2 energy per 1 second. (Flashlight will automatically turn off if energy reaches below 1 energy).

◈ Player suit is now equipped with its own Neurocore which will inform players on critical changes.

◈ Sick debuff name changed to Ptomaine Poisoning.

◈ Added Suit Voice Volume setting in the Options > Sound.

◈ Player suit will now inform the player when:
- Energy Level is below 10%
- Vitals levels are Critical
- Oxygen is below 10%
- Nutrient level is below 10%
- Hydration level is below 10%
- Chemical Overdose is detected
- Radiation toxicity is detected
- Ptomaine Poisoning is detected
- Minor bleeding is detected
- Lesser Poisoning is detected
- Extensive Poisoning is detected

◈ Bot indicators, in the bot list in Bot Control CCC will now show if the bot is active or disabled.

◈ Players are now able to split item stacks in the main inventory using shift and ctrl (not only between windows).

(Midway Branch) Penkura Patch 0.2.0 MW 12.11

Dev-Com
Hello, world! Midway Branch of Penkura is now updated to Patch 0.2.0 MW 12.11


A small tutorial on how to access the Midway branch is available in the link below.

Link ---> https://steamcommunity.com/sharedfiles/filedetails/?id=2357998690

And as always, for more information regarding the latest technical support, patches, and updates please join our Discord Community.

LINK ----> https://discord.gg/2ukYHQm

Till the next Dev-Com over and out.

Patch 0.2.0 MW 12.11
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⊞ Bugs/Errors ⊞
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◈ Fixed password input for doors.

(Midway Branch) Penkura Patch 0.2.0 MW 12.1

Dev-Com
Hello, world! Midway Branch of Penkura is now updated to Patch 0.2.0 MW 12.1


A small tutorial on how to access the Midway branch is available in the link below.

Link ---> https://steamcommunity.com/sharedfiles/filedetails/?id=2357998690

And as always, for more information regarding the latest technical support, patches, and updates please join our Discord Community.

LINK ----> https://discord.gg/2ukYHQm

Till the next Dev-Com over and out.

Patch 0.2.0 MW 12.1
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⊞ Bugs/Errors ⊞
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◈ Fixed the Void Door.

◈ Player was able to use the Lock override system on permanently locked doors.

◈ Monorail Station reset switch resets the activation sound each time player uses it.

◈ Player was able to wake up before the proper speed of the game was set by swiftly clicking the wake-up button after laying down.

◈ New dialog key inputs duplicated themselves in the options settings.

◈ Fixed check for "It's all in the crystals" missions when talking with Sara.

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⊞ Improvements / changes / additions ⊞
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◈ Added new assets to Monorail Station. (prevents the player from getting stuck on the tracks).

◈ Improved mission "In Search for Answers" adding additional ways of completing the mission.