1. Neos VR
  2. News
  3. Tweening Node, Camera Item Saving permissions, ongoing progress on UI overhaul

Tweening Node, Camera Item Saving permissions, ongoing progress on UI overhaul

Welcome back everyone!

We’ve got a fairly short update this week, because we’re currently focusing on the technical aspects of the UI overhaul. We’ll be discussing a couple small additions and tweaks made to Neos and how they work for our users! We’ve also got a couple interesting and beautiful worlds to showcase by members of our community!

Our weekly livestream will start in about 20 minutes from this post! Come join us and chat with us. The !bobblehead chat command should now also have proper sounds, you’ve got to hear them! ;)



Tweening Node

The new “Tween” node allows for LogiX to animate a parameter of an object over a specified amount of time from one value to another. This greatly simplifies this kind of animation, as you only need one node and you’ll even get an impulse when it’s done animating!

An example could be a light that fades to different colors over the course of a second, a train movement system that needs precise timing, an object that moves smoothly to a random location every other second, and many other wonderful ideas!

Camera permissions

There are now new world permissions that can restrict one’s ability to move their streaming camera to other users, effectively disallowing in-world stream sniping. This can be very helpful to worlds such as the GunLight worlds where users could otherwise use the stream camera for an unfair advantage.

Permissions for saving items and swapping avatars as spectator

We’ve added new world permission settings that allow the owner of the world to take more control of their worlds security. Now you can allow your friends to have builder access while also preventing people from saving items from your world. You can also allow spectator level visitors to swap their avatars while keeping them from bringing in unwanted items.

Community Highlights

Our community members have made some amazing worlds that have made it to our Highlights section this week! Make sure to give them a visit!

Hex Moving - Zane

Being here almost feels like you’re a particle flying through the large hadron collider! This is a wonderful chill world to hang out with your friends and dance!



Broken Heart - Illuminatty
Get your smoke on in this wonderfully dank atmosphere! This small hangout is great for hosting private DJ sessions and small dance parties as well as to just chill with friends and meet new ones!



Shangri-La - GearBell
A snowy wonderland that makes you feel like you’re in an MMO! Explore the deep ravines or relax on the grassy floating plateau as the snow blows around you.



Light Saber - Lewis_Snow

Lewis has released the first public version of his amazing lightsaber. With fancy power on and off effects, sounds, trails and even collisions (they're currently a bit glitchy, but still fun to play with). You can find it in his public folder, definitely check it out!

[previewyoutube][/previewyoutube]

Thank you again to our wonderful community for making such amazing worlds! If you have a world you want to show off, let Veer know! Videos are very helpful too!

What’s next?

We’re currently working on the new font rendering system for Neos. This involves a significant amount of groundwork and new concepts being introduced into the engine, so it’s a bit slow from the beginning, but soon you’ll be able to reap its benefits.

The new system is going to be using a multi-channel signed distance field rendering method, which provides superior font quality and preserves sharp corners, unlike the current single channel signed distance field.

The system is also designed to be heavily multithreaded, reducing text update latency and moving it to background thread, reducing lag with changing text and will feature support for both pre-generated and dynamically generated characters. We expect to have first working version of this system sometime next week.

We are also currently porting TiltBrush shaders over to Neos, which will allow for the import of its drawings, while preserving the same look! We’ve had quite a few XR artists ask about this ability and we’re excited to see what kind of creations it will bring.

We’ll keep you updated as we make more progress! Check out our official Discord for daily updates and peek behind the scenes and don’t forget to join our livestream as well, where you can chat with us about these updates and ask us questions.

And as always, thank you again to our wonderful community and very generous patrons! This project could not exist without you.

See you next time!