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  3. 0.8.18.40558 - Unsafe Mode automation, locomotion eye tracking bugfixes

0.8.18.40558 - Unsafe Mode automation, locomotion eye tracking bugfixes

Another small build with some tweaks and additions. Features extension to the unsafe mode for better automation.

New features:
- Added "-OpenUnsafe" commandline argument that allows auto opening a world in unsafe mode on startup (requested by @ProbablePrime)
-- This requires the URL to be added to a whitelist in Config.json file next to the Neos.exe like this:
{
"unsafeModeWhiteList" : [
"neosrec:///U-ID/R-World-Id",
"neosrec:///U-ID/R-World-Id2",
"neosrec:///U-ID/R-World-Id3"
]
}


- Added "Grabber Body Node" which allows getting which body node goes a given grabber correspond to (requested by @DeliriousJax)

Tweaks:

- Locomotion turning now uses the SpeedExp setting (based on feedback from @Shifty )
- Tweaked combination of speedexp and deadzone
- Vive Pro Eye will now try initializing several times on startup if it fails, increasing robustness of the service
- Adjusted the Vive Pro Eye tracking driver, so it tries to keep fetching data even when there are errors in communication
-- This should fix it eye tracking from breaking due to a temporary loss of connection (reported by @FustyLugs)
- Removed GrabWorld from default locomotion lists (existing worlds are unaffected)

Bugfixes:

- Fixed "Clamped Sum" dual input locomotion handling for movement breaking locomotion modules (reported by @InsaneGrox)
- Fixed private worlds not opening correctly with the -Open or -OpenUsafe due to the user not being logged in yet when starting neos