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0.8.17.28049 - Cloud optimizations, streaming status and headless additions

More optimizations and fixes to the cloud infrastructure, hopefully last to ensure the stability of the service. Also some new additions and improvaments!

New Features:

- Added "Live" badge to avatars whenever interactive camera mirroring is enabled or OBS is connected and recording/streaming
-- It can also be manually shown by clicking the "Show Live Badge" in the interactive camera dialog
-- You can make a custom badge by using the AvatarLiveIndicator component under Users/Common Avatar System
-- This is to help make users aware when someone is streaming or recording (based on feedback by @Zane , @Dante , @Veer and @Mr. MegaTronic )
- Added ability to set specific role for each user in the headless server config rather than just admin (based on request from )
-- This replaces the previous setting listing admin users
-- Use a JSON dictionary/value mapping - the key is username and value is the role name
- Added ability to automatically spawn items on headless by listing their URL's in the config file (requested by @tehturk )
- Added ability to list and accept friend requests from headless client (requested by @Dante )
-- Use the friendRequests and acceptFriendRequest commands
- Added keepOriginalRoles setting for the headless server which will preserve the saved roles in the loaded world (requested by @tehturk )

Optimizations:

- Redeployed the cloud server from scratch to fix database connection issues which prevented the service from responding
- Upgraded CosmosDB SDK to help with database connection problems
- Tweaked database retry limits and timeouts to help avoid server congestion
- Added parallel processing for record preprocessing and asset upload finalizations to cloud worker to reduce client-side wait
- Moved App Insights to the same region as cloud servers to help reduce startup and bandwidth issues
- Switched to Self-Contained deployment for the cloud services
- Groups are fetched serially on login rather than all at once, fixing other cloud information (e.g. settings and online status) taking a while to load for users with several groups
- Added clientside header caching when making requests to improve performance and reduce memory usage

Bugfixes:

- Fixed incorrect throttling on sent messages in the chat
- Fixed cloud worker endlessly trying to preprocess outdated records
- Fixed Steam rich presence status showing private worlds to friends (reported by @Coffee )