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  3. 2020.4.23.1430 - Quick grip pose editing, Steam Audio, bugfixes and tweaks

2020.4.23.1430 - Quick grip pose editing, Steam Audio, bugfixes and tweaks

A bunch of additions, tweaks and bugfixes to the new gripping/equipping system! Grip pose is now very easy and quick to adjust. Just switch to Edit mode, grab the item and reposition and save the item!

Also we're back to using Steam Audio as our main spatializer, it seems that the audio popping bug has been fixed in the latest beta (thanks to Valve!).

A bunch of other bugfixes and tweaks too. Curiously a lot of those I did on my Surface, when the power was out earlier today, so that's a first!

[h2]New Features:[/h2]
- Added ability to quickly edit pose reference for equippable items by enabling Edit Mode and then repositioning the tool with the other hand while it's equipped (suggested by @Shifty)
-- This will update the currently used grip pose reference, so you can save the item after the adjustments, preserving the new poses
- Upgraded to Steam Audio beta 18 and switched to it as the main audio spatializer, replacing the MS HRTF spatializer
-- This is thanks to Valve fixing the audio popping bug in the latest release. This should provide improved audio quality and spatialization for everyone, but let me know if you run into any issues
-- The steam-audio branch is now deprecated and disabled
- New app icons by @Coffee!

[h2]Tweaks:[/h2]
- Added support for avatars without hand-rigs for the new gripping system, fixing tooltips not aligning on those avatars (reported by @Hayden (PolyLogiX - ZyroDesign), @Shifty)
- Added back ability to allow only physical grabbing as "Allow Only Physical Grab" (will automatically update from old value if the object wasn't re-saved) (requested by @orange#1901)
- When no packing root is assigned, the LogiX tip will now show "Pack in-place" label (based on feedback by @H3BO3)
- Packing-in place will now automatically pull any new nodes under the same root as the other nodes that are being packed (based on feedback by @H3BO3)
- LogiX tip won't allow unpacking nodes on the world root (based on feedback by @H3BO3)
- Export dialogs now pre-fill the filename based on the item (suggested by @_Turk)
- Upgraded to Unity 2019.3.11f1 (from 2019.3.10f1)

[h2]Bugfixes:[/h2]
- Fixed unreliable grip pose heuristics for certain objects, where bounding box size is used for forward direction as fallback (e.g. trumpets, which end up with the direction being random, reported by @Shifty)
- Fixed locomotion world gripping not being blocked when gripping a tooltip (reported by @Shifty)
- Double grip interval is now reset after equipping/dequpping through the context menu, preventing a stray extra grip causing the just equipped item to dequip (reported by @Shifty)
- Fixed tooltips getting dequipped while grabbing various objects rapidly (reported by @Shifty)
- Fixed "Block Grip Equip" also blocking equipping by double gripping (reported by Iforgotwhosorry ;_;)
- SlotChildrenEvents will not fire child added/removed events for children added/removed during the event, preventing potential infinite recursion and crash (reported by @Vigilabo)
- Fixed Interactive camera not stopping the playback of the slow timer sound
- Fixed Steam Networking Sockets not working correctly (reported by @Cyro)
- Fixed the user scaling themselves when gripping a tool with one hand and trying to grab things with the other
- Snapper animation tween will automatically cancel when the object is unparented by some means (e.g. grabbed)
-- This fixes some conflicts between snap tweens and equipping reported by @Shifty, @Max The Hybrid, @RueShejn and @H3BO3