2020.7.2.150 - Transparent PBS Distance Lerp, security improvements, bugfixes
Transparency support for PBS Distance Lerp! Also some security improvements and a bunch of bugfixes for the new dash, some related things and some unrelated.
[h2]New Features:[/h2]
- Added Transparency and Culling support to PBS Distance Lerp (requested by @GearBell)
- Added SessionURL and SessionId outputs to the OpenWorld node, which will be filled with the values of the opened world when OnWorldReady impulse fires (requested by @Rue Shejn | Artist 3D)
[h2]Tweaks & Security:[/h2]
- Pruned unneeded .dll, .pdb and .xml files for the Headless client (including UnityEngine.dll, which is not necessary for it) (requested by @Earthmark)
- Blocked LogiX access to any permission-related components
- Various other security improvements
- Upgraded to Unity 2019.4.2f1 (from 2019.4.1f1)
[h2]Bugfixes:[/h2]
- Fixed being able to change parent of protected slots (Assets, Roles...) by setting the Parent reference in the inspector (reported by @art0007i)
- Fixed Asset cleanup and Autosave potentially breaking when changing system timezone or during daylight savings shift
- Fixed "GetExisting" being ignored for AttachTexture2D and AttachSprite nodes (reported by @Zyzyl)
- Fixed CharacterParenter, CharacterTeleporter, CharacterForceField and CharacterEventTrigger components working when they're disabled (reported by @Enverex and @Zyzyl)
- Added valid type filter when creating ValueEqualityDriver, to prevent crashes when using invalid types (reported by @A Monsoon of Babies)
- Fixed "Facing" particle Alignment mode not working correctly and rolling together with the user's head (reported by @Enverex)
- Fixed not being able to send equippable items as a message (reported by @Nexulan)
- Fixed Twitch chat dialog emotes being semi-broken after last update (discovered on @bobotron's stream)
- Fixed FriendLink not working for users who are not currently friends with the clicking user (reported by @H3BO3, @Conduit, @Ryuviand @Sykes)
- Fixed World browser listing worlds that weren't submitted to the Neos hub being listed (reported by @Alex from Alaska)

[h2]New Features:[/h2]
- Added Transparency and Culling support to PBS Distance Lerp (requested by @GearBell)
- Added SessionURL and SessionId outputs to the OpenWorld node, which will be filled with the values of the opened world when OnWorldReady impulse fires (requested by @Rue Shejn | Artist 3D)
[h2]Tweaks & Security:[/h2]
- Pruned unneeded .dll, .pdb and .xml files for the Headless client (including UnityEngine.dll, which is not necessary for it) (requested by @Earthmark)
- Blocked LogiX access to any permission-related components
- Various other security improvements
- Upgraded to Unity 2019.4.2f1 (from 2019.4.1f1)
[h2]Bugfixes:[/h2]
- Fixed being able to change parent of protected slots (Assets, Roles...) by setting the Parent reference in the inspector (reported by @art0007i)
- Fixed Asset cleanup and Autosave potentially breaking when changing system timezone or during daylight savings shift
- Fixed "GetExisting" being ignored for AttachTexture2D and AttachSprite nodes (reported by @Zyzyl)
- Fixed CharacterParenter, CharacterTeleporter, CharacterForceField and CharacterEventTrigger components working when they're disabled (reported by @Enverex and @Zyzyl)
- Added valid type filter when creating ValueEqualityDriver, to prevent crashes when using invalid types (reported by @A Monsoon of Babies)
- Fixed "Facing" particle Alignment mode not working correctly and rolling together with the user's head (reported by @Enverex)
- Fixed not being able to send equippable items as a message (reported by @Nexulan)
- Fixed Twitch chat dialog emotes being semi-broken after last update (discovered on @bobotron's stream)
- Fixed FriendLink not working for users who are not currently friends with the clicking user (reported by @H3BO3, @Conduit, @Ryuviand @Sykes)
- Fixed World browser listing worlds that weren't submitted to the Neos hub being listed (reported by @Alex from Alaska)


