0.8.18.18108 - Fixed broken texture alpha and tweaked crunch compression quality
0.8.18.18108
An important bugfix for the asset variant system and a quality improvement!
Textures are being recompressed now, if you still see the issue give it a few launches/hours (or a day).
- Added a mechanism for upgrading asset variants to a version with improved settings
-- This upgrades the same variant, rather upgrading to a different variant type
-- Neos will keep loading the older available variant until the new one is computed in the cloud and available to preserve low memory usage
- Tweaked crunch compression settings to reduce block/square artifacts on the textures (reported by @Aegis_Wolf)
- Fixed broken alpha on newly generated texture asset variants (reported by @Hayden (PolyLogiX - ZyroDesign) , @Nexulan , @Aegis_Wolf and @Anomalous )

An important bugfix for the asset variant system and a quality improvement!
Textures are being recompressed now, if you still see the issue give it a few launches/hours (or a day).
- Added a mechanism for upgrading asset variants to a version with improved settings
-- This upgrades the same variant, rather upgrading to a different variant type
-- Neos will keep loading the older available variant until the new one is computed in the cloud and available to preserve low memory usage
- Tweaked crunch compression settings to reduce block/square artifacts on the textures (reported by @Aegis_Wolf)
- Fixed broken alpha on newly generated texture asset variants (reported by @Hayden (PolyLogiX - ZyroDesign) , @Nexulan , @Aegis_Wolf and @Anomalous )


