1. Neos VR
  2. News
  3. 2020.9.5.1190 - HTC Vive Finger Tracking support (Vive & Index headsets)

2020.9.5.1190 - HTC Vive Finger Tracking support (Vive & Index headsets)

The Vive finger tracking support is here! If you have Vive or Index headset, you can now use the headset's camera for finger tracking. It's off by default, so make sure to enable it in the settings.

Sorry for otherwise smaller build, some things took longer than expected to deal with. But there are some more improvements, like ability to set someone's voice to 200%, security/privacy improvements for the Cloud API and bugfixes!

[h2]New Features:[/h2]
- Added support for HTC Vive Hand Tracking (version 0.9.3), which provides finger tracking with the cameras on various Vive headsets as well as Valve Index headsets (requested by @Groxxy, @AlienInArea51 (MR-Alex), @Alex from Alaska, @Cyro, @Hayden (PolyLogiX - ZyroDesign) and others)
-- Currently this is off by default, to enable it go to Settings and check "Vive Hand Tracking Enabled" (note that enabling it for the first time might produce a hitch, this is coming from the SDK initializing itself and can't be avoided)
-- The SDK uses GPU to analyze the images from cameras so there might be a performance impact (this is why it's off by default). Please give it a test and see!
-- The finger tracking is used only when your hand is away from the controllers. Otherwise the controllers are used as source of finger poses.
- Added "MaxSize" to TextureSizeDriver, which allows clamping the maximum size of the driven value (aspect ratio is preserved) (requested by @H3BO3)
- Added ability to set user's local volume to 200%, amplifying their voice locally (requested by @Kal and others)

[h2]Tweaks:[/h2]
- Moved the Context Menu to later render queue for the user owning it, making sure it renders over transparent items in the world (suggested by @Shifty | Quality Control Lead, potentially fixing some cases of invisible menu reported by @Groxxy, @Toxic_Cookie and @sirkitree)
- Sanitized Patreon and ban data on the public cloud API to reduce how much information is given out (based on feedback by @Alex from Alaska and @H3BO3)
- Component Clone Tip now creates undo entries (suggested by @Alex from Alaska)
- Component Clone Tip now uses the bendy laser rather than direct raycast
- Increased line spacing on the user profile facet (suggested by @Zyzyl)
- Changed combination to close worlds in screen mode to Shift+Esc, rather than just Esc to prevent accidental closes (based on feedback by @Earthmark and @Electronus)
- Changed default noise gate to 0.025 (suggested by @Nexulan | Community Manager)
- Added hardware diagnostic information to the log
- Added diagnostic information for errors when decoding cloud variables
- Some more tweaks and bugfixes for the Metamovie

[h2]Bugfixes:[/h2]
- Fixed malformed neosdb:// URL's causing errors when saving world, updating assets and synchronizing items (reported by @Alex from Alaska)
- Fixed Twitch highlighted messages not showing emotes (reported by @Shifty | Quality Control Lead)
- Fixed broken gifted subscription message in the Twitch Chat Dialog (reported by @Shifty | Quality Control Lead)
- Close world modal overlay will now switch to a non-legacy radiant dash screen if one isn't currently focused (this fixes it being incorrectly scaled when opened on the legacy screens, reported by @Shifty | Quality Control Lead and @orange)
- Added a mechanism to OnLoaded upgrade actions to prevent running upgrades on components that have been deleted by another upgrade action, causing exceptions (found in logs from the Metamovie runs by @Avinash | WeMakeVR)