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  3. 2021.9.28.28 - World Text Renderer Wizard, Button Dynamic Impulse Trigger

2021.9.28.28 - World Text Renderer Wizard, Button Dynamic Impulse Trigger

Hello everyone! Just a small build sorry! Pushing out a few additions added for our "The Universe" educational project, but hopefully they'll help you out with your projects as well!

[h2]New Features:[/h2]
- Added ButtonDynamicImpulseTrigger (under Common UI / Button Interactions)
-- This allows sending dynamic impulses on a button press/hover events
-- You can specify impulse tag for each of the button event types. If it's null or empty, no impulse will be sent
-- If the target is null, the impulse will be sent to the world root
- Added ButtonDynamicImpulseTriggerWithValue and ButtonDynamicImpulseTriggerWithReference
-- These work analogously, but allow providing value/reference
-- You can specify unique value/reference for each button event

- Added "World Text Renderer Wizard" (under Create New -> Editors)
-- This lets you mass replace fonts and materials used by text renderers
-- You can filter by standalone text renderers and UIX text renderers in addition to standard properties (hiearchy root, disabled and with tag)

[h2]Tweaks:[/h2]
- Merged Russian locale additions by @Shadow Panther [RU/EN, UTC+3]
- Merged Korean locale additions by @MirPASEC
- Merged Finnish locale additions by @Toni Kat
- Merged Czech locale additions by @rampa_3 (UTC +1, DST UTC +2)

[h2]Bugfixes:[/h2]
- Fixed exceptions when recalculating blendshape normals with smooth shading on models when the blendshape produces degenerate triangles (reported by @Shifty | Quality Control Lead)
- Fixed smooth normal recalculation failing on meshes with degenerate triangles