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Metaverse Maker Competition with over $2000 in prizes, Sep. 1st to Oct. 1st 2020

Hello everyone and welcome back to the Neos Weekly Update!

This week we’re talking about the Metaverse Maker Competition, hosted by Medra and the Creator Jam. It’s coming up in about 2 weeks and there’s a huge prize pot for contestants, with over $2000 worth of NCR and more in CDFT!

We have included the official announcement and information below by Medra. Make sure to check out the new #mmc-2020 channel on our official Discord as well for any updates and discussion. You can also join the Creator Jam Discord server here.

We’ve also got some information on updates to the world menu and more below.



Metaverse Maker Competition
[h3]presented by Creator Jam[/h3]

[h2]Introduction[/h2]
Come take part in the excitement with the biggest contest in Neos ever—Metaverse Maker Competition. More prizes, More categories More fun. Work collaboratively or alone. Create whatever you wish: worlds, games, avatars, effects, code, gadgets, tools…

Since the last contest Neos’ community has tripled, more features have been added, more documentation is available, and lot’s more talented people are here. We’re super excited to see the crazy stuff you all will make!

Special thanks to our sponsors Neos(Solirax), ViARsys, Sirkitree, Jason Moore, Medra, Anomalous, Earthmark, ProbablePrime, Orange, A Monsoon of Babies, and Creator Jam for making this contest possible.

[previewyoutube][/previewyoutube]

[h2]Quick Info[/h2]
[h3]Requirements[/h3]
Free entry. Anyone can participate. Individual or groups allowed.
[h3]Date[/h3]
September 1st-October 1st 2020.

[h3]Prizes[/h3]
20,000 NCR (~$2000) Total
30,000 CDFT Total
Official Badges (supported by Neos)
Digital Trophies
Neos Swag

Prizes are split by category and placement (1st, 2nd, 3rd, and honorable mention).

[h3]Categories[/h3]
  • World – Social, game, narrative, interior/exterior environments, etc...
  • Avatars – If the avatar is equippable, it counts
  • Gadget/Tools+ - Various equippable(grabbable) objects, utilities, code, effects, anything that doesn’t fit into the World or Avatars category


[h3]Rules[/h3]
Check details for a listing of rules.

[h3]Timeline[/h3]
Start Date – Begin Creating.
End Date – Submitted as a world orb with a TAG name MMC and category.
Voting/Judging Period – Explore submission. Participate in the audience vote.
Winners Announcement – Participants gather together. Winners are announced and prizes awarded on the Creator Jam Twitch Stream inside Neos.

[h3]Details[/h3]
Important Dates Start Date: September 1, 2020 14:00 EST(UTC 18:00) Tuesday
End Date: October 1, 2020 14:00 EST(UTC 18:00) Thursday

Audience Voting Begins: October 2, 2020 14:00 EST(UTC 18:00) Friday
Audience Voting Ends: October 4, 2020 14:00 EST(UTC 18:00) Sunday

Winner’s Announced: October 10, 2020 14:00 EST(UTC 18:00) Saturday

[h3]Prizes Breakdown[/h3]
Each category has a First, Second, and Third Place winners:

First Place winners will receive:
4000 NCR(~$400)
5000 CDFT
3D MMC diamond trophy
Unique custom name badge.

Second Place winners will receive:
2000 NCR(~$200)
3000 CDFT,
3D MMC golden trophy,
Unique custom name badge.

Third Place winners receive:
670 NCR(~$67)
2000 CDFT
3D MMC silver trophy
Unique custom name badge.

Honorable Mentions will receive Neos swag.

All participants will receive a custom name badge.

[h3]Rules[/h3]
  • In the spirit of the competition participants start creating on the Start Date. Thinking of ideas and formulating a team is fine beforehand.
  • Multiple entries are allowed.
  • Teams are allowed. Participants can be on multiple teams.
  • Sponsors can participate. Judges cannot participate.
  • All submissions are in the form of a submitted World Orb properly tagged.
  • All world orb submissions must be tagged with "MMC". When opening the world browser they should have an "MMC" tag to be considered for the competition. You can add this by editing the world through its world orb or by adding "MMC" to the name.
  • All world orbs should have a tag of which category they wish to participate “World”, “Avatar”, or “Gadgets/Tools+”
  • Do not make any edits submitted worlds after the end during the judging period.
  • Credits should be displayed somewhere easily seen or able to be found easily in world.
  • Any assets used must be credited properly with appropriate licensing stated. Note: Turbosquid and CGTrader licenses do not allow use in Neos.
  • No Unauthorized copyright material. Fair use is allowed but major caution is advised. Fair use is a very misunderstood subject.
  • Winners that are part of a group will receive prize evenly split unless requested differently before judging begins.


[h3]Considerations[/h3]
Factors that will be preferred but not required.
  • Original works
  • Open source
  • Building “from scratch”
  • Entry and all assets within are public domain or Creative Commons Attribution 4.0 International (CC BY 4.0) license https://creativecommons.org/licenses/by/4.0/


[h3]Voting/Judging[/h3]
Audiences vote will add up to 49% of the voting and 51% judges. Any registered Neos user can vote during the 3 day audience voting period. Each registered user gets one vote per category.

Works will be judged on creativity, skill, uniqueness, usefulness, and many other qualities.

[h3]Questions?[/h3]
If you have questions feel free to:
  • message @Medra#4918
  • post in Creator Jam discord’s #jampionship channel https://discord.gg/z8KjeAx
  • NeosVR discord’s #mmc-2020 channel https://discord.gg/QaGRvew


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[h2]Progress on the new World UI[/h2]
We’ve made quite some progress on the core of the new world browsing UI. This involves not only the UI itself, but a lot of the supporting background and cloud services.

The cloud backend for searching and filtering has been refactored to support proper pagination with efficient caching, making the system faster and more elegant and flexible as a result. On the client side the new browsing UI will always filter existing results locally when the search or filtering criteria change, while fetching new data from the cloud in parallel.

[previewyoutube][/previewyoutube]

As a result this makes the browsing and searching experience much more responsive and works not only with published worlds, but also currently running sessions or your opened worlds.

The WorldListManager component now fully supports merged browsing of opened worlds, active sessions and published worlds with a single unified interface, with all filtering and sorting options. All the heavy lifting is done on background threads as well, reducing stutters and improving responsiveness. During the testing, we made it display all of the published Neos worlds at once as a stress test and still maintained a stable framerate.

[previewyoutube][/previewyoutube]

There’s still a lot to do to finish the whole UI, but this component serves as a backbone of the new UI and was the hardest part of the system. It’s designed to be highly flexible as well, so you can easily customize it to build your own Facets. For example it can be configured to only display currently opened worlds or active sessions of your friends for quick access on your dash or on your avatar (once you can place facets there).

[h2]LogiX debugging visuals, UI freezing bugfix and more[/h2]
As usual, we have done some other smaller, but important changes to Neos. LogiX now has a bunch of new nodes for quickly rendering various debugging visuals, like vectors, lines, spheres, triangles or text. Similarly the Raycast node can visualize any performed raycasts to make the debugging process much easier.

We have also significantly mitigated Neos’ UI freezing for seconds even minutes at the time due to poorly handled multithreading in the Twitch API library. So far this seems to have gotten rid of the problems plaguing some of our users, particularly Twitch streamers, but let us know if this is still an issue for you!

In preparation for the Metamovie presentation at the La Biennale di Venezia Film Festival we have finished some temporary additions to Neos and published a build at a special “metamovie” branch. Same build will also be available at Viveport for the festival.

If you’d like to know more about the changes done over the week, check out the #neos-updates channel on Discord or the patch notes on Steam.

[h2]What’s Next?[/h2]
With the core of the new World UI done, we’ll be now building other systems around it to finish it off. There are two major general additions that will be added to support it, one of them being a modal dialog system for UIX and the other dynamic parameter binding across facets.

These changes will allow us to build the overall UI in a modular manner, having the searching and filtering options as separate pieces of UI that will dynamically link to the properties of the WorldListManager. We’ll keep you updated in the #devlog channel on our official Discord, so check it out if you’d like to see the latest development progress.

Thanks again for reading this week’s edition of the Neos Weekly Update! We really hope many of you join in on the Metaverse Maker Competition and make this the best Neos Competition yet! Get your game faces on and your building tools ready!