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  3. Patch 1.3.6

Patch 1.3.6

New spells, dynamic environments, in-game events and more makes this patch one of the biggest updates to Wands yet!

New Features
- Introducing dynamic environments
- Introducing In-game events
- Added prompt when playing against a developer

New Spells
- Disc of Antioch
- Cerberus Collars

- Improvements
- New vfx and sfx for Hail of Death
- Removed muffled sfx when you’re low on health
- Improved distinction between colors on the wand mana bar
- New effect on health pickups when you’re cursed
- Replaced red/blue screen flashes with less aggressive fade
- Survival spell selection UI cleanup

Game Balancing
- Acid Cloud now destroys Twins
- Summoned spells no longer rotate when imprisoned but they can fire
- Phoenix costs more mana (35) and does more damage (15-30)

Bug Fixes
- Tile based spells are now more stable
- Fixed bug where more than one player could enter a room
- Fixed bug where match countdown wouldn’t start
- Starting Survival after pressing continue will reset HP and Mana properly
- Hulk lightning strike visuals will now display even if they kill you
- Fixed bug where your opponent’s wand would appear backwards for Android players
- Fixed bug where if you died when casting Calcite Shield in survival, it wouldn’t disappear

PC
- When walking outside tile area in survival, the enemies will now target your collider