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Steam Build Updated: Opulent Owl 1.1.2

Steam Build Updated: Opulent Owl 1.1.2



  • Arcs weight increased by +10
  • Run and walk boost from Arcs static lowered to +35 +15 (compared to the +80, +25)
  • Timers that stop Arc from spamming projectiles lowered from 1.8 to .6
  • Added a slow down on Arcs dtilt (fixing a bug where he could dtilt off the ledge)
  • Arc jab 2 min kb raised, angled lower
  • Arc nair min kb raised
  • Rearranged Luna nspecial movement to try to make it feel more natural
  • Prazon Jab 4 hitbox and movement implemented (although is near impossible to pull out in combo, until jab rework)
  • Prazon Dsmash values changed (kills at 110 now vs 70 before)
  • Prazon Ftilt min kb raised
  • Prazon Uair strong hit max kb raised (to allow it to kill)
  • Prazon nair min kb on launch raised
  • Prazon Fsmash min kb raised
  • Prazon smash charging frames raised to standard of 9
  • First pass putting tumble on most moves at varying percents on all characters
  • Fixed Bot Spike Bouncing when grounded
  • Improvements to Bot Recovery
  • Improvements to Bot Movement
  • Improvements to Bot decision making
  • Improvements to Jab3 on Daxter and Luna
  • Fixed some issues with special attacks on scaffolds/platforms
  • Moving platform on seaside steppe
  • Moving platforms on Astral Abyss
  • Training mode with no Bot AI except recovering off stage (first pass)
  • Acceleration adjustments all around
  • Air control added .5 to compensate for less acceleration
  • Arcs static gain now adds + Air control (+0.05) merge might have deleted this
  • Adjustments to Directional Influence
  • Added Lunas new animations (get up att, laying, shocked, Dsmash charging, helpless fall, nose on spot dodge)
  • made Luna go into heavy landing lag after helpless
  • Standardised all get up attack (to 7 frames)
  • air dodge max speed reduced from 500 to 400, control move speed reduced from 100 to 50
  • Ground friction on wave dashes from 0.05 to 0.1
  • Fixed Idona allignment problems (fall, dbl jump, fair, helpless fall)
  • min kb on nair, usmash and fsmash increased on Idona
  • Added 40 mass and 0.02 air control to all characters
  • Gave Luna Uspecial proper hitboxes (feels great with clashes)
  • Luna dspecial now has proper source view (sprite placement)
  • fixed multihit problem on Luna nspecial and Daxter Usmash
  • Dax Uair min kb/base kb up