Updated animations for Daxter's run, walk, back air, down air, up air, forward tilt, jabs 1, 2 and 3
Fixed Prazon's portrait on character screen and in-game HUD not displaying themes properly
Increased cap on spikebounces, and changed hitbox values respectively
Added autolink hitboxes for the following moves; Arc's forward air, up air. Daxter's down air. Prazon's neutral air, dash attack. Idona's up air, dash attack, down smash.
Increased max KB, and KB scaling for Arc up air, forward air, Prazon forward smash, forward air.
Decreased Max KB for Prazon's down smash
Added extra hitboxes on Daxter's dash attack and forward special (to make the move feel more immediate on impact)
Minor movement changes to Arc's jump, as well as Prazon's frictions and run speed