Development Update
Gettin down the wire now, game should be pretty much perfect now minus a couple bugs here and there.
Patch Notes:
Patch Notes:
- Shifter Quicksand cast range from 350->450
- Fixed Dialogue box locations on campaign levels.
- Added/Revised Dialogue for certain campaign levels.
- Balanced campaign levels for smoother difficulty increases between maps.
- Fixed bug with Scholar's Last Lecture items involving map changes.
- Fixed Active & Toggleable items always showing a gold border on initial pickup regardless of what the server actually had set for them.
- Fixed music shutting off on reconnect.
- Fixed multiple errors with late joins and reconnects (there's still more though!).
- Added campaign level 13 with a multiplayer version.
- Increased Investor Achievement gold threshold from 100->200.
- Added "Performance Enhancers" Achievement for getting 15 concurrent Buffs on a single Tower.
- Fixed cooldown values on clients being incorrect if the value of cooldown reduction for the Tower changed after the ability was initially cast.
- Corrupt Greatsword buff now makes each individual attack set its damage type to whatever is the strongest against its target. Previously it set the Tower's damage type as a whole to whatever was the strongest against the current wave but this made it weak or even counter-productive when multiple waves were present simultaneously.