1. Order Of The Gatekeepers
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  3. Development Update

Development Update

Patch Notes:
  • Performance improvements to Hotkey manager.
  • Significantly optimized Corpse Flower Plague Swarm logic.
  • Fixed Tower move cost text, it was missing since the UI got optimized.
  • Buff Bar can now show two rows of buffs simultaneously.
  • Fixed UI tooltips going to too many decimal places for certain values.
  • APCs can be turned into gigantic washing machines.
  • Black Hole's Insatiable Mass toggle now gains damage from Rolling Dearth & Toolbots properly.
  • Reconnects & Late Joins finally properly synchronize robot pathing.
  • Show Paths hotkey now shows buildable space as well.
  • Fixed counter for tower limit not lowering when a tower is sold.
  • Optimized all instances of the Distortion shader to use a single shader pass. This makes builds like 80 Cosmic Entities, Fireballs, or custom maps with lots of Support Structures not lag the game by overloading the GPU. This grab pass is also shared with Invisible enemies.
  • Fast-forwarding the game stops when a player joins to prevent desync issues.
  • People you play with now get added to your Steam "Recently Played With" list.