1. Order Of The Gatekeepers
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  3. New Specialty

New Specialty

Did a couple multiplayer tests and a lot of internal testing to make sure I didn't break any important systems. Everything seems good so I'm merging the new changes to the main build!

Patch Notes:
  • Added Stockpile Specialty, Towers built with this Specialty gain an additional Item Slot!
  • Stockpile Specialty gained from completing Singleplayer level 6, all other specialties require one less level to unlock. For anyone who has already completed level 6 they will unlock this Specialty automatically upon starting the game.
  • Presents can now spawn beyond wave 50 for endless mode.
  • Fixed Steam Rich Presence reporting the wrong difficulty for the host player in their friends list.
  • Stun Immune & Slow Immune waves added to Serious Difficulty.
  • Removed 'None' Specialty option.
  • Fixed "STRING MISSING!" showing on the bottom of the Ash of the Scholar tooltip.

New Towers are the next big thing, just a bit time consuming. I'll have some teasers hopefully soon!