Development Update
Based on everyone's feedback so far I've made a few changes/fixes and I'm finishing up the last few levels of the Singleplayer campaign.
- Added Campaign Level 11 to Singleplayer.
- Created Multiplayer version for co-op play.
- Fixed issue with "Max Creep Animators" video option causing sideways enemies if they spawned beyond the camera's FOV.
- Added visual element to show when a Tower is banned in a level.
- Fixed dialogue boxes from moving around when they aren't supposed to.
- Enabling cheats now removes the ability to gain Achievements.
- Default difficulty set to Normal.
- Support Structures (Ancient Relic) starting Mana from 0->20.
- Fixed legibility of dialogue text at certain resolutions.
- Changed balance/dialogue of most Singleplayer levels based on playtester feedback.