More Balancing!
Following the change yesterday where Invisible enemies could be seen from half-distance it became clear it's not the best way to address that specialty.
I have reverted that change but now have added more options to detecting invisible enemies.
Patch Notes:
Hopefully these tweaks can make Invis waves feel a bit less cheesy.
I have reverted that change but now have added more options to detecting invisible enemies.
Patch Notes:
- Invisible enemies can not be targeted by Towers that do not have Truesight.
- Monocle is now an Active Item, on cast it provides 10 seconds of Truesight.
- Telescope is now an Active Item, on cast it provides 10 seconds of Truesight.
- Sharpshooter's Spot is now an Active Item, on cast it provides 10 seconds of Truesight to all nearby Towers.
Hopefully these tweaks can make Invis waves feel a bit less cheesy.