OA Performance Update (Version 0.134) [8/27/2019]
Fixed the severe stutters in multiplayer Outpost Attacks
Fixed minor stuttering during single player OAs
Fixed an OA related memory leak
Improved zombie AI during OAs (less circling)
Stopped zombies being spawned behind fences
Fixed a bug that caused the auto-map to stop working
Bodies are now always removed during an OA and more quickly than usual
Flaming enemies and flies are disabled during OAs to help performance
OA Siren now counts as music so can easily be turned down/off during an OA
OA Siren volume reduced
8 player instances are back!
Fixed a bug that made it look like you could travel to a location when you couldn't
NOTE: You may need to exit out of Steam and log back in to get this update.
Fixed minor stuttering during single player OAs
Fixed an OA related memory leak
Improved zombie AI during OAs (less circling)
Stopped zombies being spawned behind fences
Fixed a bug that caused the auto-map to stop working
Bodies are now always removed during an OA and more quickly than usual
Flaming enemies and flies are disabled during OAs to help performance
OA Siren now counts as music so can easily be turned down/off during an OA
OA Siren volume reduced
8 player instances are back!
Fixed a bug that made it look like you could travel to a location when you couldn't
NOTE: You may need to exit out of Steam and log back in to get this update.