Balance Update
- Child zombies are now smaller
- Size of zombies adjusted so that you can tell which are the stronger, higher level version (bigger = stronger)
- Bosses now only regen 10% of their health after getting back up or crawling (was previously 50%)
- Tendril and Hulk have had their HP reduced by 25%
- Chance of finding Meds has been reduced by 12.5%
- Chance of finding Ammo has been increased by 12.5%
- Chance of finding Fuel has been reduced by 50%
- You no longer lose food kcal, hydration, or HP while in an outpost
- Rate of hunger & thirst everywhere else has been increased by 20%
- SMG damage has been reduced by 15%
- Pistol aim speed has been increased by 33%
- Pistol reload speed has been increased by 33%
- Size of the PvP zone will be halved from reset tomorrow
NOTE: You may need to restart the game client before all of these changes will take effect