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  3. Mission Loot Update (Version 0.161)

Mission Loot Update (Version 0.161)

  • You can now hand in all your missions (even those you haven't found the giver for) at any outpost by visting the Trainer. The only exception is for missions that require to find generic items (such as bandages, antibiotics etc). You will still need to have spoken to the giver for those to finish.
  • When rolling loot, you will no longer get base items of a level far lower than your area level. IE a level 20 boss will no longer drop a 2x4 etc.
  • Boss doors are no longer locked, and instead marked with red "???" text;
  • Enhancers will now never roll stats below their required level (this is to stop people accidentally using an Enhancer at level 1 and totally ruining their item)
  • Locked rooms now have far better loot quality
  • Lockpicking stats have been reduced by 50% and capped at a 50% total chance to open
  • Resist stats now capped at 100% instead of 95%
  • Spitter and Fingers Boss melee reach has been adjusted down slightly
  • Spitter Boss projectiles now travel 33% faster
  • Fixed a bug that caused all inventory screens to break when a new character tried to access their stash.
  • Fixed gun visual recoil animations
  • Fixed bug that caused your screen to shake when other people used chainsaws nearby
  • Fixed incorrect boss types appearing in level 25 areas
  • Fixed a bug that caused the world map to be blank when opening it inside a building after just logging in


NOTE: You will need to quit the game client and install the update on Steam before theses changes take effect. If the game fails to update, logging out of Steam and back in again usually does the trick.