Performance & Bug Fix Update (V0.201)
- Adjusted sneak mechanics to stop some exploits involving Sprint
- Outdoor objects should no longer be climbable (yes for real this time! :stuck_out_tongue: )
- Cysts explosion effects were adjusted to make them a static size (not scale with camera) and stop their sound being too loud
- Crafting items are now a searchable category in the market
- Setup GPU instancing for improved performance
- Optimised both player and enemy models to improve performance
- Use CPU Cores setting was added to improve performance on modern CPUs (since Unity seems to have issues with too many cores being available). For most people keeping this on 3-4 will give the best performance but trying different values is worth a try to see how it affects your system.
- Keep Outdoor Tiles Loaded setting was added (I suggest keeping this off if you have less than 16GB ram, otherwise keep it on for less stuttering)
- Adjusted physics settings to reduce the chance of players being pushed out of the game world, or trapped in geometry.
- A bunch of optimisations were made to reduce indoor loading times and remove stutters.
- Fixed a bug that caused cysts to explode automatically on entering a room in MP
- Fixed several stalker related bugs
- Fixed a bug that caused virtual joysticks/gamepads to move the camera constantly
- Fixed a bug that let you bind Left Click to the Submit function, and thus stopped you from being able to modify settings any further.
- Fixed a bug that caused Twin's flies to be angled incorrectly
- Fixed a bug that caused mission bosses and blood sample enemies to not spawn right away
- Fixed some bugs relating to PZs
NOTE: You will need to quit the game client and install the update on Steam before theses changes take effect. If the game fails to update, logging out of Steam and back in again usually does the trick.
P.S I'm not done with trying to improve performance. I still have more than I want to try in the next few weeks. I really want everyone with a semi modern PC to be getting a constant 60+ FPS even in multiplayer OAs.