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Dead Frontier 2 News

Server is Up!

Unfortunately our main server ran into some serious problems last night and we had to take it down to do some major fixes. Luckily everything is now fixed and the game should be back to normal. Sorry for the inconvenience!

As a form of compensation for the downtime, we are starting this weekends event early. Everyone will get +40% Ammo Quantity and +40% Fuel Quantity :)

Server Down

Just to keep you all updated, our main server started having issues a few hours ago and we have been working on a fix. However it looks like we'll have to reinstall it's OS which means it'll be another few hours before the game is operational again.

Sorry about this everyone.

Weekend Event: +30% Move Speed

Everyone gets +30% Move Speed this weekend.

Have a great weekend DF2 :)

Unique Item Update

Unique Item Update [6/17/2020]
  • Approximately 90 new unique items have been added, bringing the total to 140
  • Existing unique items have been tweaked to make them more useful
  • A bug that prevented incoming stun threshold from working has been fixed
  • Default visibility and hearing ranges have been put back to their old values
  • Find Fuel Chance stat added to the game
  • Lower level items now have higher stats, as having lots of +2% +3% etc seems a bit pointless.


I'd like to give a special shout out to Anklast from our Discord, who came up with most of the ideas for these new uniques :)

Mini Update (Version 0.163)

  • Calculation of loot grades has been fixed so that having "Find Rare Chance" no longer lowers your chance of finding Elites or Uniques
  • You no longer need to talk to the mission giver to find missing NPCs
  • Kick no longer defaults to left click to prevent accidental kicking when firing a weapon
  • Sneak Visibility no longer stacks with Visibility, meaning you can no longer be completely invisible to zombies
  • Default visibility and hearing ranges have been increased by 60%
  • A bug that stopped your EXP being saved when visiting an outpost has been fixed
  • Fixed a bug that caused too many zombies to spawn in the Open World, and caused them to get stuck running in circles
  • Fixed a bug that caused all outdoor enemies to run when leaving Comer and Son
  • You can now change controls AND play in DX9 mode (see Steam launch options)
  • A bug that stopped chainsaw cosmetics from being previewed has been fixed
  • You no longer lose stamina while holding shift and aiming


NOTE: You will need to quit the game client and install the update on Steam before theses changes take effect. If the game fails to update, logging out of Steam and back in again usually does the trick.