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Super Club Soccer News

Bug fixes - Patch 2.1.3 Notes - 11/20

The additions and fixes this week are as follows:
  • Match events have been fixed in the post match lobby.

  • A bug has been fixed for the player rating (0 - 100) score, given to all footballers. This will update every Sunday and reward active users with a higher score.

  • We identified some issues related to wages, which have now been fixed. We’re also giving training feedback, to show more detailed data after completing training.

  • Fixed an issue causing the game to crash at the end of a tournament match and stats not being recorded.

  • The bug causing a few characters to be incorrectly deleted, due to inactivity, has been fixed. We sincerely apologise to the users impacted by this bug.

  • The formation for the post match lobby should now display properly, with correct positions.


As always, you can leave feedback in a review, through the steam forums or you can join our Discord and raise them directly to us there.

New Tutorials and Match changes - Patch 2.1.2 Notes - 10/30

The additions and fixes this week are as follows:
  • We have completely restructured the tutorial for new users. We take them through some training drills, to understand the core mechanics of the game in a challenging format. That’s followed by some new match scenarios, where we put the user in particular “moments” of a match.

  • The movement of a player after a tackle has been changed. It was based on momentum previously, but now it will just reduce overall movement. A soft tackle will allow the tackler to move much further than a player attempting a sliding tackle.

  • The interaction point for goalkeepers has been reworked. Now, if a goalkeeper can only reach the edge of a shot, their chances of success will be reduced.

  • High pass and low pass options have been added to corner kicks.

  • Fixed the text colour of shirt numbers, to adjust depending on the shirt colour in matches. The text colour of each club on the resolve timer has also been fixed to be consistent with the club colours.

  • The manager paint line has been made easier to use. The manager just had to click a point on the pitch and a horizontal line will be drawn across the pitch. We expect this to be much more useful for offside traps and defensive lines. The lines also have a slightly higher thickness.

  • A bug with match rating has been fixed, where the rating could be over 10.

  • Users can now use ESC to cancel watching videos in the tutorial section.


As always, you can leave feedback in a review, through the steam forums or you can join our Discord and raise them directly to us there.

Bug fixes and Discord Bot - Patch 2.1.1 Notes - 10/09

The additions and fixes this week are as follows:
  • We have introduced a bot to our Discord server. The function of the bot is to announce to our users when quick matches are being created in the game. The main objective is to be able to support new users, as well as giving existing users more of an opportunity to play ad-hoc games.

  • We have made an enhancement to our resolve timer calculations. Our current implementation would round the timer, which would give the defending team an advantage in some situations - particularly dribble actions. Please let us know if you encounter any bugs with this change to the resolve timer.

  • We have applied an additional change for the squad number feature. Existing players with duplicates have had their number forcibly changed now.

  • We’ve also added some wage restrictions on the contract page, to combat the farming characters. There is still enough room for managers to offer more/less money depending on their situation - it just eliminates the extremes. It is also clearer for managers what the “optimal” wage is for 18-21yo footballers.

  • Match ratings have been tweaked for each position. We have also fixed some bugs related to stats being tracked on the character page. We are aware of an issue with assists being registered, which will be fixed in a future patch.

  • Managers will now have a restriction of 30 days after they leave a club, before they can create another. This is to combat users consistently creating new clubs and using the funds to “farm” their characters on high wages.


As always, you can leave feedback in a review, through the steam forums or you can join our Discord and raise them directly to us there.

Season Two Restart! - Patch 2.1.0 Notes - 10/01

We know it's been a little while since our last update but we have been working hard on fixing these changes and testing them. We're massively looking forward to season two and hope you guys are too!
  • The fixture scheduling bug has been resolved. We have added more logging, so if the issue occurs again we can quickly identify the source of the bug. With this change, we can finally restart season 2!

  • The kick-off issue, where players sometimes get moved to the opposition half, has been resolved. If this continues to occur please let us know details of the match.

  • Managers will now be able to edit the squad numbers of players in their club. This will ensure no duplicate numbers are allowed in the squad.

  • Substitutions will now be displayed as a match event. When a goal is scored, the name of the players scoring the goal and the player providing the assist (where applicable) will be displayed. The event time has been reduced from 6 seconds to 3 (for things like kick-off, goal kicks etc).

  • More colours have been made available for club kits and cosmetic items.

  • The matchmaking timer for quick matches has been reduced to 5 minutes.


As always, you can leave feedback in a review, through the steam forums or you can join our Discord and raise them directly to us there.

Season One coming to an end! - Patch 2.0.78Notes - 08/05

Firstly the current season, Season One, will be closing on the 9th of August 2020. Please make sure to renew contracts of players you wish to keep at your club. We will introduce other tournament formats later this month as part of the season 2 launch.

Bug Fixes
  • Goalkeepers should now be able to interact with passes & crosses at short range.

  • Active tournament tiles on the club page have been fixed.

  • Hotkeys won't be triggered when using the chat window during matches.

  • A bug with replays has been fixed and previous replays are now unavailable to watch due to the fix.

  • The Chile flag styling has been fixed to match other flags.

  • Fixed some post match summary bugs where data was not displayed.


As always, you can leave feedback in a review, through the steam forums or you can join our Discord and raise them directly to us there.