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  3. Alpha 23 Bug Fixes (Last updated on Apr 17 2020)

Alpha 23 Bug Fixes (Last updated on Apr 17 2020)

Communication:

Steam Discussion
Email: [email protected]

17/04/20:
  1. - Fixed a bug where the game screen became too bright when placing too many lighting objects together.

  2. - Fixed a bug where the effect of Return in Host gene module might fail to take effect.


16/04/20:
  1. - Fixed a bug where the increase in food/drug effect duration in Knowledge gene module failed to take effect.


14/04/20:
  1. - Fixed a bug where the Iron Man 3 gene module failed to take effect.

  2. - Fixed a bug where the resurrection point might not be saved successfully.

  3. - Fixed a bug where the volume was unable to adjust in the main menu.

  4. - Fixed some text descriptions.


Current Development Content and Progress:

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  • [■■■■■] Achievement system (included)

  • [■■■■■] Equipment enhancement system (included)

  • [■■■■■] New guidance system (included)

  • [■■■■■] NPC quests (included)

  • [■■■■■] Map & Mini-map system (included)

  • [■■■■■] Trap system (included)

  • [■■■■■] Village decorative placeable objects for atmosphere improvement (included)

  • [■■■■■] More background music (included)

  • [■■■■■] Meco Biotech II content (included)

  • [■■■■■] Pet level-up function (included) *

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  • [■■■■□] Gene editing system (included, but still improving) *

  • [■■■□□] Plots and stories (included, but still improving)

  • [■■■□□] Discoveries system (included, but still improving)

  • [■■■■□] Support of Steam Workshop for other types of mod (included, but still improving)

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  • [■■■■■] Multiplayer system (coming soon, internal testing in progress) *

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  • [■■□□□] Dungeon challenge (working on it)

  • [■■■□□] NPC class differences and corresponding functions (working on it)

  • [■■■□□] Interactions with friendly NPCs (working on it)

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  • [■□□□□] Meco Biotech III content (planning) *

  • [■■□□□] Events system (planning)

  • [■■□□□] Weathers system (planning)

  • [■■■■□] More pet/animal interactions – storage, shearing the goats (planning)

  • [■□□□□] NPC recruit (planning)

  • [■□□□□] NPC working system (planning)

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  • [□□□□□] Vehicles (haven't started yet)

  • [□□□□□] Water & Fire system (haven't started yet)

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- We will try to maintain frequent updates and transparency of our progress. Once again, thank you for all of your support!