Alpha 28 Update:Player Skills,Mystery Entrance,Rare Beasts (pets)…
Communication:
Steam Discussion
Email: [email protected]
New Contents:
- - Player Skills System (Skill Panel is activated after mastering the first skill);
- - Mystery Entrance (Dungeon challenge), randomly appears on Underground Level 1–19, from which players can acquire Mystery Skill Boxes, Mystery Pet Eggs, and Mystery Currency Boxes;
- - Added a new batch of Rare Beasts (pets), which can be randomly acquired by opening Mystery Pet Eggs.
Adjustments:
- - Ground Captain’s Gatling Gun attacks can now destroy walls on maps of different difficulties, and no longer have 100% penetration in Hard difficulty.
Fixes:
- - Fixed a bug that occurred when players deployed Meco Spinning Blade Traps;
- - Fixed a bug that caused Target Dummy to be unable to show damage counters correctly in online mode;
- - Fixed a bug that caused newly captured pets to be unable to follow the player and attack enemies correctly;
- - Fixed a bug that caused players to be unable to complete the In-game Tips quest by catching “Roasted Whitefish”.
Current Development Content and Progress:
- [■■■■■] Achievement system (included)
- [■■■■■] Equipment enhancement system (included)
- [■■■■■] New guidance system (included)
- [■■■■■] NPC quests (included)
- [■■■■■] Map & Mini-map system (included)
- [■■■■■] Trap system (included)
- [■■■■■] Village decorative placeable objects for atmosphere improvement (included)
- [■■■■■] More background music (included)
- [■■■■■] Meco Biotech II content (included)
- [■■■■■] Pet level-up function (included)
- [■■■■□] Plots and stories (included)
- [■■■■■] Discoveries system (included)
———————————————————————————————————— - [■■■■□] Multiplayer system (coming soon, internal testing in progress)
- [■■■■□] Gene editing system (included, but still improving)
- [■■■■□] Support of Steam Workshop for other types of mod (included, but still improving)
- [■■■■□] Player Skills System (included, but still improving) *
———————————————————————————————————— - [■■■■□] Dungeon challenge (working on it) *
- [■□□□□] Mercenary system (working on it) *
- [■■■■□] Events system (working on it) *
———————————————————————————————————— - [■■■□□] NPC class differences and corresponding functions (planning)
- [■■■□□] Interactions with friendly NPCs (planning)
- [■□□□□] Meco Biotech III content (planning)
- [■■■□□] Weathers system (planning)
- [■■■□□] More pet/animal interactions – storage, shearing the goats (planning)
- [■□□□□] NPC recruit (planning)
- [■□□□□] NPC working system (planning)
- [■■□□□] Water & Fire system (planning)
———————————————————————————————————— - [□□□□□] Body-part editing system (Encountered many problems in R&D) *
- [□□□□□] Vehicles (haven't started yet)
————————————————————————————————————
————————————————————————————————————
- We will try to maintain frequent updates and transparency of our progress. Once again, thank you for all of your support!